Post news Report RSS C&C3 - SDK Update

In a recent interview I held with the C&C3 Community Manager 'Apoc' over at cncnation.net the subject of the C&C3 Mod SDK came up, here is what followed; 1. Mod teams are starting to announce themselves all over the place for C&C3 but one of the key tools they need is the SDK. When can we

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In a recent interview I held with the C&C3 Community Manager 'Apoc' over at cncnation.net the subject of the C&C3 Mod SDK came up, here is what followed;

1. Mod teams are starting to announce themselves all over the place for C&C3 but one of the key tools they need is the SDK. When can we expect thiso be released?

The MOD SDK is currently in progress and nearly complete. It's going to be filled with a ton of tools including updated plugins for 3DS Max versions 7-9 (we like you Vista users!), our full XML library which will give you access to the game balance, AI, and essential game logic code, audio conversion tools, and an array of other pipeline tools that will really allow modders to transform Command & Conquer 3 Tiberium Wars into their own total conversion mod, of course while still retaining the fast and fluid gameplay C&C 3 is known for.

Right now we're tracking towards releasing in the next month or so. Even though the MOD SDK itself is nearly complete, we still need to put it through some rigorous testing. We also plan to privately reach out to some select modders in the community who can help ensure the SDK really packs the necessary punch needed!


Very good news I am sure for all of the C&C3 Mod Teams here on ModDB.

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