Post news Report RSS A New Revolution: Announcing Jurassic Park Revolution: Director's Cut!

A summary and announcement of the upcoming revised and updated version of Jurassic Park Revolution, the Director's Cut!

Posted by on

image 2024 02 04 163034697

Howdy! As you might notice, I am not Tormer. I'm Dawn, creator of previous mods such as A New World, Eye of the Hunted, Primordial, and other such projects, currently spearheading the horror themed mod Carnivores Phantasmagoria, a reimagining of A New World and my other classic projects. I have received permission from Tormer to create an updated, ported version of Jurassic Park Revolution to the Modder's Edition Engine ahead of the project's 5th anniversary, with new content, performance fixes, improved balancing, and more dinosaurs, making use of the new MEE features!

image 2024 02 05 152252069

I'll run through some of the current progress of the port as well as the planned upcoming features. The first goal of the project is of course to bring JPR into the modern Carnivores modding era, in the Modder's Edition Engine. This will make the game more easily playable for more players. In porting the mod, I have had to make some alterations to the maps for them to function properly, as well as to have better overall performance. Beyond just that, I want to go above and beyond, as JPR is a very standout mod and I'd like to do it proper justice.

The second goal is to slightly update the appearance of all the dinosaurs without impacting the artstyle. Rodrigo Vega's original art and designs were borderline perfection and I do not wish to make drastic changes to them. Instead, I've given them some baked in shading and minor texture tweaks such as adding claws or fixing the eyes of a few of the animals. Here is the entire original roster with their updated textures, as well as the way they incorporate the new MEE features:

Ouranosaurus, which will now spawn in herds of up to 3 individual animals.image 2024 02 03 134445784

Styracosaurus, which can now spawn in pairs, and is no longer functionally blind.image 2024 02 05 152340916

Kentrosaurus, who has been slightly slowed down with a smaller kill radius and somewhat less aggression, while still being dangerous earlygame to be less frustrating to hunt. image 2024 02 05 152406242

Torosaurus, who has become somewhat more aggressive and can now bein herds of up to 3 animals.image 2024 02 05 152432816

Albertosaurus, who has become more aggressive and can now spawn in pairs on occasion.image 2024 02 05 152457729

Edmontosaurus, now capable of spawning in herds of up to 5 animals. image 2024 02 05 152654691

Allosaurus, who appears with overall minor changes aside from adjusted speeds. The primary change is a fix to the claw textures and the shading.image 2024 02 05 152738060

Camarasaurus, who has had rebalanced senses while still being very tanky if you cannot hit the mortal zone. Overall minimal changes aside from shading and some eye definition.image 2024 02 05 152851955

Acocanthosaurus, who not only now has proper eyes, but now only spawns at a max of 5 individuals when selected, preventing the player from being overwhelmed with them and keeping in line with their ecological niche. In later maps, they are planned to be able to spawn at random, rarely.image 2024 02 05 152951346

And lastly of the original roster, the big bad and poster boy, the Carcharodontosaurus, who now spawns at a max of 3 when selected, making for smoother gameplay and upping the impact of these apex predators when you do find one.image 2024 02 03 135337677

The original 2 ambient species, Dryosaurus and Homalocephale, have also received minor texture updates. image 2024 02 05 153200044

image 2024 02 05 153221725

That is not all, however. These dinosaurs have not only been ported into the modder's engine with updated textures, but will be receiving new variant skins that will appear rarely or on different maps, styled after the alternate skin system in Jurassic World Evolution. For example, here is an Isla Tronar variant of the Carcharodontosaurus, based on its default skin in Warpath Jurassic Park:image 2024 02 05 153410427

Using the new features of the MEE, the Outcast dinosaurs DLC will also be a part of the mod natively alongside the originals, with the outcast species appearing as random spawn huntable animals on the islands, in a manner like Jurassic Park Hunter Legends or Carnivores Legacy. However, they will all be reskinned in an attempt to match them to the original art style of the mod, as this was something I and several others found lacking about the DLC, as Rodrigo was unable to create the skin assets for Tormer for the DLC. In honor of his incredible style, I am personally attempting to replicate it as best I can for the outcast species, starting with the one I find the most important and standout to the original roster, the Deinonychus, with a skin based on the Warpath unlockable Mega Raptor skin:

image 2024 02 05 153703236

Deinonychus will be a fierce, pack hunting ambush predator that will appear on most of the islands, except for Isla Pena in order to make it less dangerous for new players, and Isla Tronar, where the Deinonychus packs fear to go...

It can be a tricky situation to be attacked by a pack, so it is wise to carry the SPAS-12 or MP5 for defense when hunting on these islands. Deinonychus are given a similar bounty to the Allosaurus, as their lethality and ability to swim between the islands makes them extremely deadly to humans, meaning if Roland can take an entire pack down, he will receive a large sum of score.image 2024 02 05 005756713image 2024 02 05 005802263

The other outcast dinosaurs will also be remade in a similar style, making use of classic Jurassic Park era designs, such as Warpath, Jurassic Park Institute, the JP Dinosaur Field Guide Book, The Lost World games, etc. Each will be given lots of care, and they will also receive their own variants.

As for some other tweaks, the weapons are going through a balance pass, to make each more standout and viable throughout the whole game. Every weapon with the exception of the SPAS-12 and LAR/Green Flame (with their already perfect accuracy) has been given better accuracy. Additionally, all the weapons with a capacity of less than 30 have been given a second magazine without the need of double ammo, meaning hunts can go on for longer and more of InGen's bestiary can be brought down. For reference, the original DEagle had 8 shots, but now carries 14 with a reload every 7 shots, with double ammo this goes to 28 total shots instead of 16.

A couple more screenshots to show the original cast with their new textures ingame:

image 2024 02 05 154712050

image 2024 02 05 154733927

image 2024 02 05 154757058

image 2024 02 05 154819243

image 2024 02 05 154902536

With all that out of the way, here is a brief summary tl;dr of the plans so far;

-Port the mod into MEE 1.06.1 (DONE)

-Balance pass on all weapons for improved gameplay

-Improved performance in every map

-Use of MEE features to create packs and herds of the various species

-Variants for every dinosaur species, both rare and per-island variations

-Reskins of the Outcast dinosaurs to be included as map ambient huntables, trying to match the original artstyle by Rodrigo

-Inclusions of a few species from JPHL with new skins to match the style to fill in additional ambient slots (Open to suggestions! Please keep any picks relevant to the JP franchise WHILE ALSO being animals that were not prominently featured in the original trilogy!)

-A new legacy-style Trophy Room made with the JPR assets to accommodate all the new variants and species

Other changes may occur as well, but that is to be figured out over time. I will not give a concrete release window for this project, as I want it to be as good as possible and be thoroughly tested before release, and I also have my own project Phantasmagoria to work on, as well as assisting on other mods, so I won't be able to solely devote to finishing this. I am open to suggestions and feedback on what could be improved from the original Jurassic Park Revolution, so feel free to message in the comments or comment in my channel on the Carnivores discord server.

I will be periodically doing progress reports and feature update articles similar to how I have been doing for Phantasmagoria as new features and substantive progress are achieved. I am so excited to be able to make this project as I am a big fan of JPR and the original trilogy's side media as I grew up playing and reading them, and I hope others will be excited too for this updated version of my favorite Jurassic Park mod.

Post comment Comments
VDDDark
VDDDark - - 10 comments

I would like Suchomimus to be in, as it appeared in Warpath and also was exhibited at Jurassic World, so i feel it would fit well. Other ideas for additions are Teratophoneus as it was going to be in JWFK and a novel-like Carnotaurus, it was part of the og JPH roster, and maybe the skin could be based on TLW arcade
Good luck with the project!🖤💜

Reply Good karma Bad karma+2 votes
B.P.-Richfield Author
B.P.-Richfield - - 33 comments

I will have Baryonyx as it was in the Outcast dinosaurs, but I might see about Suchomimus as well. I was thinking of giving Bary a Warpath Sucho based skin in fact.
Carnotaurus would be cool, but I think its prominent role in the novels and movies may exclude it? I'd need to be run it by Tormer, and it'd also a need a somewhat improved model and animations too. Teratophoneus is a bit past the scope of the mod I think since there's already Alioramus and Albertosaurus, and I personally want to focus more on the original trilogy than Jurassic World.

Reply Good karma+1 vote
Guest
Guest - - 689,855 comments

Looking pretty good.

I hope the weapons will get updated too, they were the weakest part of JPR IMHO.

Reply Good karma Bad karma0 votes
B.P.-Richfield Author
B.P.-Richfield - - 33 comments

I'll do what I can. I'm not really much of an animator or modeler, but I can try and touch up the weapon skins a bit, and make them feel better ingame.

Reply Good karma+1 vote
SHADOW_THE_HEDHGOG
SHADOW_THE_HEDHGOG - - 11 comments

I HAVE SOME SUGGESTIONS FOR THIS NEW VERSION

WEAPONS
-QBZ SOULD HAVE LESS AMMO,TO MAKE IT LESS OVERPOWERED
-MP5 SHOULD HAVE SOME LITTLE LESS RATE OF FIRE
-WINCHESTER SHOULD HAVE MORE DAMAGE

NEW DINOSAURS
YOU SAID THERE WOULD BE SOME JPHL DINOS.BUT PERSONALLY,I CANT THINK IN ANY DINO FROM THERE,SINCE MOST OF THEM ARE ALREADY IN JPHL SPECIAL EDITION,AND I WOULD LIKE TO GIVE SOME SUGGESTIONS BASED ON DINOSAURS WITH LOW RELEVANCE IN JP ORIGINAL TRILOGY
-COELURUS WOULD BE COOL AS A AMBIENT IN ISLA SOREZ,WITH JP INSTITUTE SKIN
-ORNITHOLESTES WITH A JP INSTITUTE SKIN
-AMARGASAURUS WITH A JP INSTITUTE SKIN
-HERRERASAURUS WITH JP THE GAME SKIN
-MAYBE AS A AQUATIC ANIMAL,SHONISAURUS FROM JP3 PARK BUILDER

I HAVE SOME SUGGESTIONS FOR SOME VARIANTS OF THE OG DINOS AND OUTCAST DINOSAURS DINOS
-BARYONYX WITH JP BUILDER LEVEL 40 SKIN AS THE DEFAULT
-BARYONYX WITH KENNER 1993 TOY SKIN FOR ISLA SOREZ
-ALLOSAURUS WITH JP3 PARK BUILDER SKIN FOR ISLA MUERTA
-DEINONYCHUS WITH BLACK RAPTOR TOY SKIN FROM THE LOST WORLD FOR ISLA MUERTA
-DEINONYCHUS WITH ALPHA RAPTOR TOY SKIN FROM CHAOS EFFECT FOR ISLA TYRANNUS
-EDMONTOSAURUS WITH JURASSIC PARK BUILDER SKIN FOR ISLA TYRANNUS

THATS ALL THE SUGGESTIONS I HAVE,BYE BYE,I HOPE PHANTASMAGORIA HAVE HIGH QUALITY AS THIS,GOOD LUCK WITH YOUR PROJECTS DAWN : D

Reply Good karma Bad karma+2 votes
Guest
Guest - - 689,855 comments

Jesus Christ mate did you check to see if you accidentally left caps lock on when typing this? :|

Reply Good karma Bad karma+1 vote
SHADOW_THE_HEDHGOG
SHADOW_THE_HEDHGOG - - 11 comments

¿WHATS THE PROBLEM? I LIKE TO WRITE LIKE THIS

Reply Good karma Bad karma+1 vote
arkanjo1337
arkanjo1337 - - 15 comments

Congratulations Daw! I'm sure you will do a great job for this mod. It will practically be a much improved version. For me, people who have direct authorization from Tormer are good. Unfortunately I didn't have much luck when I made my mod, and it ended up not being accepted here in the community. But I still follow her anyway out of passion for Carnivores and Jurassic Park.

Reply Good karma Bad karma+1 vote
ImKazuma
ImKazuma - - 130 comments

Wow this was unexpected, JP: Revolution is one of my favorites experiences in carnivores. I wish you good luck with this project!

Reply Good karma Bad karma+2 votes
Guest
Guest - - 689,855 comments

If I were to guess, I'm guessing this'll release on the same date the mod originally released 5 years ago (Oct 28th)?

Reply Good karma Bad karma+1 vote
B.P.-Richfield Author
B.P.-Richfield - - 33 comments

I don't usually go by strict dates, but it may be before that point. It depends on other factors such as my own main mod, Phantasmagoria.

Reply Good karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: