If you ever played Starcraft or Warcraft III, you have probably played Starcraft Zone Control. The purpose is quite simple, each player begins with a bunker, which repeatedly spawns marines (1 marine every 2 sec), who can be controlled and sent to your enemies. But, the main attractive thing is in the upgrades you can purchase for your troops, and above all, in which order you buy them ! You can build more bunker and take more control over the map, to create even more marines and eradicate your enemies. The original map looked like a chessboard. So, for the Dow2 version, I think I’ll use the same gameplay, but with some modifications. For example, you can build your bunkers where you want, not on a chessboard, you can play by teams, FFA… For the future releases, we could add special events, random alliance, orbital bombardment…

Post news Report RSS Zone Control : V0.1 released !

The first release of Zone Control Mod for Dawn of War II - Retribution is out !

Posted by on

Here is the first release !

It contains the main upgrades, and a good playable map, Dying Planet (with random rokks falls).
Note that this is an alpha version, so it's not really balanced, all the figures are made with instinct, and are not exactly the same as those wrote in the summary (no red ressource for example...)
You should try it with friends, because the AI is too stupid to create troops and play correctly...

I remember you the purpose of this gamemod :
You begin with a single bunker, which can produce marines (50 max) for free and research a lot of upgrades, which are paid with requisition, earned by killing marines... You can also build more bunkers, and cast some abilities (temporary invincibility...), and to win, you have to annihilate your ennemies.
So all the gameplay is in your buildorder : will you first improve the health, the damage, the cooldown... ?

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: