If you ever played Starcraft or Warcraft III, you have probably played Starcraft Zone Control. The purpose is quite simple, each player begins with a bunker, which repeatedly spawns marines (1 marine every 2 sec), who can be controlled and sent to your enemies. But, the main attractive thing is in the upgrades you can purchase for your troops, and above all, in which order you buy them ! You can build more bunker and take more control over the map, to create even more marines and eradicate your enemies. The original map looked like a chessboard. So, for the Dow2 version, I think I’ll use the same gameplay, but with some modifications. For example, you can build your bunkers where you want, not on a chessboard, you can play by teams, FFA… For the future releases, we could add special events, random alliance, orbital bombardment…

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RSS feed Report content Map : King of the Hill - 1 (view original)
Map : King of the Hill - 1
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debomba Jun 26 2012 says:

i cant get it to work every time i launch the game it starts but when i go to start match it will load 3/4 then stop and not respawn do need a certain map?

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Dharkhar Author
Dharkhar Jun 27 2012 replied:

Which map do you use ? I have the same problem with some maps, it loads 3/4 and stops...
With the map Dying Planet, it should work. I think this problem comes from some entities in the maps...

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debomba Jun 27 2012 says:

k i got it to work on dying planet and the test maps can u add some buildings the maps r a bit bland the only cover there is is where the rocks landed and even then they will hit there over and over

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Dharkhar Author
Dharkhar Jun 29 2012 says:

It was my intention not to add covers, because it's not usefull for this mod, and anyway, I modified all covers to 0% cover...
I'll further add entities in the maps, here it's only an alpha release...

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Here is a first screenshot of a new map, King of the Hill ! It's a classic gameplay, you have to take and defend a central position to win.

Jun 26th, 2012
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