The mod was started about 8-10 months ago as a small yet complicated project. Anonymous was the only person working on the mod at the time and during his work made many models and modifications. Some of the new stuff you may see is the time and a different sky. As the time goes closer to night it starts getting darker. Around midnight is the time when most players die and you will need nightvision. We are currently making a new nightvision where you can see a green box around a friend and a red box around a enemy. Their is also distant fighting sounds as you play if you listen hard. We got a Radio so just type /music and you can choose from 4 different stations currently. We also have a command called /jukebox where you type it in and can listen to some real intense music while blasting away at countless zombies. Their are many new small features like weapon jamming. Sometimes in the middle of the fighting, your weapon will jam and you got to run like a son of a gun while pressing e to fix it. If you keep trying to fire your gun and its jammed, your probily going to die. Basicaly everything has been reskinned. The CT are the humans and have new textures depicting them as a special assault force to clear the zombies out of that area. The zombies on the T side though are relentless. Human players can play as zombies but its not advised due to some bugs that are being ironed out. We added many new weapons like duel shotguns and duel sub machine guns. We added new textures to the machine gun to make it look more realisitic but some computers may be bugged if they use it due to a texture problem on some machines. That bug is also being ironed out. We got working turrets that you can buy for 10k. They are weak but if you and your team plant 5 of them. They will be able to slow any zombie advance coming your way. We have around 50 different maps to choose from and a fair bit of them are close combat so you got to buy your equipment fast or you wont live a minute. The mod is currently about 80-90% complete and should be 100% complete by the end of the year.
Finally! The server files for the mod can be found at the following link.
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