Today me and adele did some major work towards the ship design of Zombie Stress 2. The ship by idea is something that the player can return to to alter the map, change some things and restock and heal.
With the work that we did today the map looks a hell of a lot better than what it was before. Due to doing some research into some commands i have found out how to remove the need for the player to have all of the weapons tied with their spawn as well as have ammo cases lying around. I will do some more work into the specifics of the coding so that the weapon configurations are changed so that the new weapon and damage styles are updated and that the custom weapons that we've implicated come with the command.
I have 4 new pictures of this map but their not going up until i get some more images for a press release going up as well as some more news regarding the mod.
Thats all for now folks.
Sounds cool. "I await your arrival with great anticipation!"