- A mod for Red Alert 2 Yuri's Revenge that adds new infantry units, vehicles, aircrafts, buildings and turrets for all factions in game.

Report abuse Yuri's Revenge Revolution patch v1.15
Filename
YRR_patch_v1.15.exe
Type
Patch
Uploader
mauro16b
Date
Apr 12th, 2012
Size
4.59mb (4,809,143 bytes)
Downloads
14,137 (11 today)
Embed Button
Mirrors
Download now
Description

This is a patch for mod Yuri's Revenge Revolution. Please install this patch to update your mod to last version.


Yuri's Revenge Revolution - patch v 1.15
_____________________________________

- The build time for any unit / building has been reduced;
- Sight increased for all Construction Yard;
- The time taken to construct the walls has been doubled;
- The construction of superweapons is not revealed to the enemy;
- By selling buildings and constructions is obtained less money than before;
- Modify many variables we affect the gameplay;
- Air and Soviet spy plane parabombs modified (slightly stronger);
- Yuri Faction slightly underpowered;
- Longbow Helicopter slightly detuned but stronger against buildings;
- To build a Nuclear Reactor is now only need the radar;
- Removed bug in the code that caused the AI ??to properly use the SU27;
- To build superweapons only must the technology center;
- The AI ??builds faster and is more competitive;
- The veteran units become more difficult;
- Anti-aircraft turrets less expensive and less effective;
- Gun Turret Tower and Flame modified (less powerful but do not need power);
- The AI ??builds more teams of helicopters;
- The fall was slowed by parachute;
- The AI ??builds less transport helicopters;
- Adjacent The value has been modified to some buildings;
- The Geothermal Power Plant costs slightly more;
- Parameters of the walls changed;
- Yuri Gattling Cannon less effective against the Terror Drone and certain types of missiles;
- Removed a bug where the AI ??was building more than 5 planes in a single docking station;
- Removed the Geothermal Power Plant to the Allies;
- Navy Seal and Tanya slightly detuned;
- Yuri Tower weakened and less expensive;
- Reduced the cost of the Gun Turret;
- Damage reduced area of ??the explosion Flame Tower and Flame Thrower;
- Stealth Generator more expensive;
- ParadropSpecial amended (recharge time increased more, but reinforcements);
- Parabombs modified;
- Hijacker more expensive;
- Superweapons change in some parameters (damage, area, timer);
- Money Out increased;
- Yuri Transport Disk removed;
- Ore Miners more capacious;
- The Stealth Generator is more expensive and consume more electricity;
- All planes are stronger and recharges faster missiles;
- Demolition Truck removed from the side, but conquerable with Hijacker in maps;
- Truck Demobomb more expensive but more durable;
- Mine modified (less expensive and reduced damage);
- Brute do less damage against vehicles;
- Flame Tower and Gun Turret is captured by Yuri Prime;
- Prism Trooper, and Cyborg Eruptor more expensive but more durable;
- Force Shield duration increased;
- F18 Interceptor completely changed;
- Mines can be placed further apart;
- The doctor is able to heal itself;
- Airplanes and helicopters automatically regenerate their lives;
- SpyPlane stronger and faster;
- Aircraft with parachute stronger;
- Cosmonaut slightly detuned;
- Gattling Infantry less expensive and less powerful;
- Slave Hero slightly more expensive;
- Added new strike teams for AI;
- Parasite slightly detuned;
- Terrorist bit tougher;
- Added the Technology Center for all factions;
- Stealth Generator building only by owning the Technology Center;
- Range Surveillance of air-raid bunker increased;
- Attack of the Battleship slightly modified (less effective area of ??damage and some buildings);
- Longbow Helicopter less effective against the V3 Rocket and missiles against buildings;
- The Psychic Tower can no longer become veterans;
- Psychic Beacon, Missile Defence System and Sensor added to the game;
- Psychic Tower stronger;
- Stealth Tank only available with Technology Center;
- Mammoth Tank modified (and modified graphics firepower slightly reduced);
- The Technology Center costs the same as the Battle Lab allows you to recharge your Force Shield;
- Added the Yuri Service Depot;
- Aircraft Soviet less expensive;
- Helicopters carrying more resistant;
- Artillery slightly underpowered;
- The slower vehicles, heavy and expensive are able to crush infantry;
- Thermic Power Plant addition to the allies;
- Flame Tower is completely changed;
- Flame Thrower Tank Firestorm and modified;
- Flame Thrower, Firestorm and Bio Tank Warrior is immune to the weapons used by them;
- Missiles of the V3 Rocket slightly more resistant;
- Bio Warrior faster;
- Power of Fire Gattling Infantry slightly lower;
- Magnetic Disk modified (slightly more expensive and secondary weapon as amended);
- The most important superweapons are available only after building the Technology Center;
- Now the Prism Trooper weapon has almost identical to that of T90 Tank;
- Changed the armor and the strength of the Cyborg Trooper and Prism;
- Duration of Chaos Gas slightly reduced;
- New Map "Eagle_lvr" by Eagle_Of_Fire;
- Added Airpad with 2 new aircraft for the Yuri faction;
- Image of Parabomb amended;
- Laser Pill Box, Pill Box and Missile Site Sam added to the allied factions;
- Patriot Missile Site and Sam have a new animation;
- The Oil Derrick consume less electricity when occupied;
- Super Soviet Conscript added to the factions (except Russia);
- Chrono Soviet Tesla Trooper added to the factions;
- Yuri Yuri Elite added to the faction;
- Cannon Gun bit tougher;
- Garrisoned bunker no longer available for the Allies;
- For the Chrono Ivan, Chrono Commando, Psi-Corp Trooper limit construction is 1;
- The AI uses teams of Super Conscripts Chrono and Tesla Trooper;
- Removed bug where the AI ??was not using the Mammoth Tank;
- Gameplay revised and corrected;
- Perimetral Psychic Tower added Yuri to the faction;
- Big Gap Generator added to the American side;
- The Chrono Tank can carry a British infantry unit and was slightly modified;
- Guard Tower slightly improved, but now can not build the Korea Missile Pillbox;
- Minimum and Maximum Range of tank 155mm Gun Tank increased slightly;
- New icon for the Flame Thrower;
- New units Hwanin addition to the Soviet factions;
- Scorpius French Tank replaced with the Solar Tank;
- Removed the sound of the unit as shipped from stealth mode;
- Enhanced Russian Conscript more expensive but stronger;
- Parabombs available with the Battle Lab;
- Force Shield available with the Technology Center;
- To build the gates now needs more time:
- Removed the limit of construction for some aircraft;
- Changed type of armor for the Warrior Bio;

Preview Image
Yuri's Revenge Revolution patch v1.15
Post comment Comments
Guest
Guest Jul 16 2013, 8:08am says:

This comment is currently awaiting admin approval, join now to view.

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
C&C: Yuri's Revenge Icon
Platform
Windows
Developer
Online.eSports
Contact
Send Message
Official Page
Cssita.com
Release Date
Released Apr 6, 2012
Mod Watch
Track this mod
Download
Browse
Downloads
Add Download
Members only
Report Abuse
Report download
MD5 Hash
ad4f15cd9f18b81330353d1d193d9329
Related Mods
Yuri's Revenge Revolution v1.1 (C&C: Yuri's Revenge)
Yuri's Revenge Revolution v1.1 C&C: Yuri's Revenge - Multiplayer Real Time Strategy
Related Games
C&C: Yuri's Revenge
C&C: Yuri's Revenge Single & Multiplayer Real Time Strategy
Related Groups
Online.eSports
Online.eSports Developer & Publisher with 3 members