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The purpose of this mod is to try and recreate the “simulation” feel of the X-wing space combat simulator PC games. This mod captures that same simulation feel that was brought to you within the X-Wing Alliance game --- in which you fly your ship in your cockpit engaging in mock dog-fight battles. This is not a roleplaying/multiplayer mod, this is meant to be an extension of the original X-Wing Alliance gameplay --- just like in the X-Wing games, your ships come outfitted with everything you need to engage in dog-fights, and so does this modifcation. All ships have been rebalanced to fit the playability of the original X-Wing Alliance gameplay mechanics. This game focuses on re-creating the feel of the original X-Wing Alliance gameplay. In this modification, you are free to roam the Outer Rim Territories to engage in combat or trade, the choice is yours. I present you with X-wing Alliance: The Outer Rim Territories! Enjoy the mod!!

Post news Report RSS Release Notes for version 2.1a

New in version 2.1a --- Large scale inter-faction battles between the Imperials and the Rebels.

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What to expect in the v2.1a update:

Choose your starting allegiance
Now when you activate the mod, you will be asked what faction you would like to join, each 'starting' faction will have its own unique introduction cutscene as well. Be sure to read the notations before you activate the mod (the notes will be in FLMM in the description text box, so please be sure to read them).

Inter-Faction large scale battles
Imperials vs Rebels .... lots of them! Not only starfighters, but capital ships as well. Join your favorite side and assist in taking down Star Destroyers, Mon Calamari Cruisers, Nebulon-B Frigates and Corellian Corvettes ... all in one large scale battle!

Currently these inter-faction battles between the Imperials and the Rebels are scattered across the Outer Rim Territories in 4 different systems ... it's up to you to find out where these battles are hidden and taking place! :)

Watch the video to get a feel of what to expect in the next update!

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