This Mod aims to grope for TS engine's cap for fans to show a totally different world from command and conquer , from the world view setting, plot, battle, side, unit, model, and the graphic effects, sound effects, and some detail part, with any on the market a command and conquer and MOD completely different, as much as possible to adopt the new technology. We also made breakthroughs and innovations in game mechanics, including but not limited to synergy, POW systems, fog of war, etc. Although the MOD is marketed as realistic, there is still a certain amount of fiction and a balance between gameplay and realism that is acceptable to even light players.
Coming soon in Feb...
can't wait
VEEERY IMPRESSIVE
its amazing what you can do with ra2 engine. i will sureley play the mod, but i hope that in future you can make a mod in tiberium wars more advanced graphic engine
"more Advanced Graphic engine" lol
unexpected and superb done trailer! what i saw in video really intrigues(especially if those huge flying ships are buildable in skirmish and if all factions have some similar uber-units).
This looks fantastic, got a question though. Going through the screen shots, it looked like you had a total of five factions planned. Is that still the case or will it be just US, Russia and Regenbogen?
valentine's day
Looking pretty good!
Since the public beta has been released, why not upload the files here as a seperate way of ditribution?