This Mod aims to grope for TS engine's cap for fans to show a totally different world from command and conquer , from the world view setting, plot, battle, side, unit, model, and the graphic effects, sound effects, and some detail part, with any on the market a command and conquer and MOD completely different, as much as possible to adopt the new technology. We also made breakthroughs and innovations in game mechanics, including but not limited to synergy, POW systems, fog of war, etc. Although the MOD is marketed as realistic, there is still a certain amount of fiction and a balance between gameplay and realism that is acceptable to even light players.
When released, it copies itself around it, it will terminate the process at a certain number of replicates, you can stop the process by destroying the first tripwire.
As a mechanical trap it will hurt both the enemy and us, it can subdue infantry and slow down anything that passes by.
Just reminder me R6's Gridlock item...But this is really nice one.
Yes, it's coming through R6. XD
LMAO~Okay~. XD