Those amongst you may remember a Star Trek Armada 1 mod that was made many years that went unfinished (it was aprox. 75% completed). Well with a new game and game engine to mod comes a bigger and, hopefully, more complete version. WCI is now being slowly compiled for the Star Wars Empire at War expansion and is going to be solely a space based conversion. We are recreating a majority of the stock WC models to better fit the needs of the game engine and there is going to be significant usage of the capital ship fighter launch capabilities. There is going to be extensive changes to as much of the game as possible and news updates will be posted here, so stand by...... and stay tuned.
Original mod ver 2.5 by Mapayne.
Ver 2.8 update by Power_C
Graphics Setting:
1920x1080x60Hz
Max Graphics setting
Adaptive Vsync
Nvidia Setting:
Ambient Occlusion = HBAO+ Quality
AA = 8xMSAA + 4xSGSSAA + -1 LOD
Nvidia Quality Upscaling = 1
Video:
Open Broadcaster - 30 FPS
I'd love to play it again soon. :-)
A minor suggestion: Perhabs it would be a good idea to replace some sound effects with the ones from the original games.
Also, I don't know if you've heard it yet, but help for Galactic Conquest is coming from the Thrawn's Revenge guys:
Moddb.com
Great! Maybe they found a way around the required ground maps. I'm currently working on the GC but I'm just adding in ground maps from the original SW and messing around with the coding.
The laser sound effects are already from the origina WC games, I'm thinking of actually replacing all the music first b/c that seems easier and all the MP3 is available on the WC database.