Attempt to repoportionate some elements of the UI/HUD for 16:9 Widescreen resolutions (typically 1920x1080): cursor, some HUD elements, crosshairs etc.
Zippo lighter 16:9 proportioned. Upper inventory weapons left untouched as they look good as they are (were too squashed once I tried to convert them too).
Original game didn't care that much about bad proportions in different (already supported!) resolutions unfortunately.
Zippo lighter 16:9 proportioned. Upper inventory weapons left untouched as they look good as they are (were too squashed once I tried to convert them too).
Original game didn't care that much about bad proportions in different (already supported!) resolutions unfortunately.