Welcome to the Official ModDB site for "Wars of the Gods - Ancient Wars" Mod by ToonTotalWar and Bran Mac Born. Here you will find latest news, updates and download area for the mod. For all of you who are new here, basically this modification gives you one of the largest overhauls for Total War: Rome 2 game for PC. Features include: Unlocked Factions for Grand Campaign, Imperial Augustus, Wrath of Sparta, Ceaser In Gaul , Hannibal At The Gates and Rise of the Republic Over 1500 units added across all factions Unique AOR (Area Of Recruitment) for many units Roman Army Major Overhaul Various BAI and CAI updates to give much smoother, historically realistic and better gameplay experience. Unique UI, Loading Screens, Unit Cards and much more.... Many other features include Graphical and Campaign Gameplay improvements. Also in September 2018 the mods BAI & CAI have received a total overhaul and the in game mechanics totally changed so that the AI is stretched to its capacity

Post news Report RSS Wars of the Gods - Ancient Wars / Release 7.4

Amended some units that were missing attributes for African and Arabian factions that did not resist to Heat and also Barbarian units that have resistance to Cold. Raised fatigue penalties for combat, charging and running and melee defense, raised occupation unrest levels a wee bit, changed some public order penalties, changed some political things to make it a bit more interesting. Read More...

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Amended some units that were missing attributes for African and Arabian factions that did not resist to Heat and also Barbarian units that have resistance to Cold.


Raised fatigue penalties for combat, charging and running and melee defense, raised occupation unrest levels a wee bit, changed some public order penalties, changed some political things to make it a bit more interesting.


Raised ignition levels on some ships so they do not catch fire so easy, lowered fire combustion on ships by 20%. Re balanced starting monies for Celts and Germans and Greeks factions. Raised upkeep costs and administration costs for the player.


Factions will be more responsive to offers with gifting, allied factions will be more willing to join wars, Celt, Gauls and Germans can now make client states, factions will be more aggressive to hated enemies,factions will make more treaties with neighboring factions. Tweaked morale settings.


Nomadic Barbarian and Nomadic Eastern Factions are way more dangerous- a real threat now. Ai is even more active on the campaign map-better regional development and defense and attacks enemy forces. Missle unit get hide in grass attribute for better ambushes.


Some faction personality types changed-greeks and eastern more balanced in economic development, changed aggressive stance of nomadic factions to be more warlike, Egyptian and Punic factions build more navies.


Fix for generals and politicians having multiple stars when recruited.


Fixed some shields for Atehens & Macedonian units that were not showing correctly.


Fixes to some Barbarian generals showing "Row Hard" ability which has now been removed.


Chapter Objectives (Historically Correct) Mod added.

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