The mod you are trying to view has ceased development and consequently been archived. If you are a member of this mod, can demonstrate that it is being actively developed and will be able to keep this profile up to date with the latest news, images, videos and downloads, please contact us with all details and we will consider its re-activation.

This mod is (obviously) Ally-friendly, and is geared toward allowing (a) player(s) to battle more and/or harder enemies, making for more intense gameplay. Currently known (and tested) to work on v2.301 of CoH. Extract the files into C:\Program Files\THQ\Company of Heroes and run the extracted shortcut (if you installed to a non-default path or are running x64 Windows, you are on your own). If you have previously installed this mod and are UPDATING, YOU MUST DELETE the MengisWhackPatch folder/shortcut already present.

Report RSS General Feature List

This mod is (obviously) Ally-friendly, and is geared toward allowing (a) player(s) to battle more and/or harder enemies, making for more intense gameplay. Currently known (and tested) to work on v2.301 of CoH.

Posted by on

General list of what this mod does:

  1. Increased max amount of outposts the hard/expert Axis AI will create
  2. The 88mm is buildable by an allied engineer and spawns with an Allied crew
  3. Increased Max zoom out
  4. Slightly increased Axis rocket barrage cost
  5. Lengthened some death sequences (vehicles especially)
  6. Doubled amount of disabled vehicles
  7. Engineers and snipers now have grenade ability
  8. 57mm now repairable
  9. Increased Manpower Point generation
  10. Increased Munition Point generation
  11. Increased Fuel Point generation
  12. Resource points give higher Population cap
  13. Adjusted some unit costs (Mostly decreased Allied costs)
  14. Adjusted Allied weapon accuracy - most weapon accuracies set very high
  15. Yellow Zone damage changed from 95% to 90% - all players
  16. Allies get Tank Heal Ability from start
  17. Allies get Howitzer Shoot Ability from start
  18. Allies get Tiger tank build choice
  19. Some Ally building/unit costs reduced
  20. Some squad sizes increased (Engineer (5), Sniper (2) and more)
  21. Decreased sniper reinforcement time
  22. 88mm now repairable
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: