This mod is (obviously) Ally-friendly, and is geared toward allowing (a) player(s) to battle more and/or harder enemies, making for more intense gameplay. Currently known (and tested) to work on v2.301 of CoH. Extract the files into C:\Program Files\THQ\Company of Heroes and run the extracted shortcut (if you installed to a non-default path or are running x64 Windows, you are on your own). If you have previously installed this mod and are UPDATING, YOU MUST DELETE the MengisWhackPatch folder/shortcut already present.

Report abuse Wacked mod v2.301.1
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May 15th, 2008
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v2.301.1 (current) 1. Reconstruction of mod for v2.301 of CoH 2. Increased MaxZoomOut from 80 to 100 3. 88mm now repairable


  1. When Allies built the 88mm, it was spawning two 88mm's right on top of one another! This was truly Whacked!, but a little too far out of the intent of this mod (too unrealistic also) - Fixed
  2. Increased max amount of outposts the hard/expert Axis AI will create
  3. The Allied 88mm now spawns with an Allied crew (we're not paying the Axis to shoot our guns are we?)


  1. Removed 88mm from Allied Bunker build menu
  2. Given Allied Engineer the ability to build the 88mm
  3. Increased (doubled) Max zoom out
  4. Slightly increased Axis rocket barrage cost


  1. Trying to add 88mm to Engineer Build Menu, For now 88 Has been added to Allied Bunker as a unit that spawns next to the bunker
  2. Lengthened some death sequences (vehicles especially)
  3. Doubled amount of disabled vehicles


Allied Changes only

  1. Engineers and snipers now have grenade ability
  2. 57mm now repairable
  3. Increased manpower
  4. Decreased sniper reinforcement time
  5. Adjusted some unit costs
  6. Mapped Tiger loadout to own Allies .lua
  7. Moved Tiger out of HQ and in with other tanks


  1. In multiplayer, only 1 Allied HQ would get Tiger Build option - Fixed, all players now have option


  1. Added Howitzer Shoot ability from start - Attempted to give all abilities from start, but the UI does not have enough space to draw more than 8 ability icons
  2. Fixed veterancy for Allied Tiger - When veterancy is gained, Tiger now gets stripes instead of stars
  3. Returned command points to default 17
  4. Increased Howitzer Shoot costs
  5. Increased Munition Point generation


  1. Adjusted Allied weapon accuracy - most weapon accuracies set to 100%
  2. Yellow Zone damage changed from 95% to 90% - all players
  3. Allies get Tank heal from start - may give all abilities in next release in lieu of changing tech tree
  4. Allies get Tiger tank build choice in HQ from start
  5. Resource points give more Pop. cap/Munitions/Fuel/Manpower
  6. Some Ally building/unit costs reduced
  7. Some squad sizes increased (Engineer, Sniper and Para)
  8. Higher population cap
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Wacked mod v2.301.1
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HLFan Aug 18 2008 says:

(recommendation) Tell people how to install it and how to run and add in a read me

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Released 2008
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