Hey there Moddb, dear friends and followers!
During our development we face different questions: "Why do you do this?" "Why WarCraft III?" "What do you plan?" "Do you love me? <3" and etc.
The leader of this top 10 frequently asked questions is "Remaking the WarCraft III is simple as a cake. What took you so long? Are you noob? Give me your assets and I'll make it for 3 days". So, really, why are we making it for so long time?
That's simple - Quality. The Quality of the models, animations, effects, design and all the other stuff. It is cool to refresh the old memories in new format, new design, but with the sufficient respect to original WarCraft 3 concepts. Sometimes our 3D Artists just don't want to simply covert assets from WoW and insert em into our mod. They want to create, imagine, feel like if they were artists working for Blizzard itself.
3DsMax TownHouse Render
Look at this House. Looks quite amazing, doesn't it? Now, try to imagine that the Southshore town from the second Prologue mission will consist from these houses with not only color differences but also with the structural. We insure you, it looks pretty well and up-to-date.
What do you think?
So keep believing and stop saying that we are "never-released-mod".
We love your attention. We love your support. We will make it real!
Best regards,
WCR Team
#Warcraft_AA
Major props to the 3D artists. Those asking "what's taking so long?" can't seem to grasp the amount of work it takes to make those amazing models. Keep up the good work, WCR_Team! :)
Nice to hear, Spellbound.
We will.
The people who make those stupid question is too damn high!
Take your time, is going to be an amaaazing mod.
It is amazing mod already. We are polishing 2 race multiplayer and reworking some out of date models (Human Altar for ex). And it's cool :) Soon you will be able to test too.
The model of the house looks outstanding. Keep up the good work and don't let you bother of those "stupid" questions. I think that people who ask "why does it take so long?" are having absolutely no clue what it means to create a mod. They have never seen a bit of modmaking. I know that modders don't have the time or patience to sensitize the audience they're making the mod for but those people need to be sensitized of what it means to make a mod from scratch in my opinion.
Too many wannabes and trolls out there. Thinking mod making is a piece of cake... but those guys never created something similar themself.
Take as much time as you need. You're doing a fantastic job.
Can't wait for the alpha/beta! :D
We've just realized... Maybe when it on alpha, you will have a chance to play with developers themselves :3
This is so great I can wait a little longer before I give my hopes up!..
Well the release date for this mod according to this page is Dec 30, 2015. Are you guys on track for this date?
It is the alpha date, not the release date.
That's an amazing work you guys are doing. We will always be faster than Blizzard anyway... Can't wait to test that!
Hell, it could take you years just to remake all the mechanics of WC3. I know this because I've tried remaking a few of the mechanics to be 100% accurate to WC3 and it's a time consuming and difficult task.
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What will I need to play the game ? SCII with battlenet key ?
As far as we know, there is no bnet key for SC2. Arcade section is completely free for everybody, all you need to is to download the game via Bnet Client.
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