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As one the two opposing armies charged one another, the battle before the gate was brutal and fierce, many died on both sides and it is said that the soldiers had to wade through the blood. In the end Vladimir fell back to the keep he had taken the night before and stayed there. Although the Nords did try to drive him out he held his ground and the Nords were pushed back time after time. Now it is two centuries later, and the two houses have a truce. The valley has become ever more wild, bandits and outlaws profiting from the ancient blood feud between the two rival houses. The forest has come back and the trees have grown tall again, but the one thing that hasn’t changed is the hate. Although the two houses are officially at a truce, both would love to see the other one dead, and would give anything to avenge the ancestors they look on as heroes.
Both Update log 1 and 2 for the Warband mod Vildrheim RolePlay.
Posted by anden649 on Jan 23rd, 2013
Note: Updates are also posted here, along with more information about the mod:
Both Updates are from the TW Post.
Update 1: A very small update, the map is almost done, however, I feel we are not
ready to post any screens just yet. However, I am going to add Theretor
to the Dev list as our very own music composer
If you want to see a small piece of his work, follow this link: Youtube.com
Update 2: Hey guys, time for a new update once again, firstly, we are still working. Secondly we have opened opened our own ModDB page, that you can find here: Moddb.com Thirdly, a new soundtrack made by Theretor, this one called "Night of Exploring". Link: Youtube.com To go with the music I put in a few screenshots, screenshots that can also be found on the ModDB page.
Soundtracks can also be found here on ModDB.