AIR
- Hummingbird
- Reduced Health from 150 to 100
- Phoenix
- Reduced Health from 300 to 245
LAND
- Locust
- Restored Cost from 300 to 260
- Reduced Health from 80 to 40
- Single Laser Defense Turret
- Increased Yaw Rate from 60 to 120
To build a proposal for changes to Titans' balance, one which works for all levels of play. All units should have some viable use, but the game should not switch from a philosophy of soft counters to hard counters. I wish to achieve this with the least number of changes possible.
Rebalance of the Locust and comeback mechanics for the air layer
Posted by quitchy on
AIR
LAND