**********Updated 5th December 2010*****

After 200 years the door of Vault 151 has finally open under orders from Vault-Tec, This New Fully Functional Vault could act as a home for you, your fellow Vault Dwellers and the people of the Waste.

- Vault 151, now available on Moddb
- Version 0.9.1 Update, Available NOW !!
- Version 0.9.2 Update will be uploaded Tomorrow !!! (7th December)
- Radio Station (By tortured Tomato) will be uploaded by Thursday !!! (Maybe 15th Dec??)
 

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2 comments by Ryanjames20 on Oct 3rd, 2010

Now that Vault 151 is in the Post-Alpha / Semi-Beta Stage, its very safe to say I'm not giving up now.
Ok over the last months the Vault151Team have had problems, with the departure of someone that was helping me (ryanjames20) a lot, making the Vault layout, cluttering and navmesh. I mean he was a very big help, but now he is gone, and I'm felt to do it all by myself.
Now thats fine, I would really prefer it that way, that way the Vault gets made the way I want it, And the way it was meant to be.... However that means it will take longer then originally thought.
Originally, by this time, We would have had the structure of the Vault Finished, all the extra cluttering and navmeshing finished, and we would have started adding the quest. None of which I have finished :S...
 
But Guys Please, don't worry. I am now well on track, and with my health back to 100% and my computer fresh and lively, I should have no problems finishing the structure of the Mod by Monday of Next Week. (11th October 2010) however you will have to bear with me on that one, things my come up....

Anyway guys, I am hoping to get another video, with a completely different approach to the mod, up by friday, and an update by Tomorrow (4th October 2010)

Thanks Guys for your ongoing support for our mod, and please
just give me a few more months to get the mod finished..

Cheers Guys,
Ryanjames20

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Vault 151 Version 0.9.1

Vault 151 Version 0.9.1

Oct 2, 2010 Patch 2 comments

Update of Vault 151. Please Note: Does not include Story Line....

Vault 151 Version 0.9

Vault 151 Version 0.9

Oct 2, 2010 Demo 1 comment

Version 0.9 of Vault 151. Please NOTE: This does not include the story line... Open Beta...

Post comment Comments  (0 - 10 of 18)
DarkElite99
DarkElite99 Nov 21 2010, 2:05am says:

This is another reason why I should get the PC version of FO3 just to mod it up xD

+3 votes     reply to comment
Kiat4
Kiat4 Aug 6 2010, 12:35pm says:

Ahhhhh :( it's not out yet. Well you can't rush a masterpiece.

+1 vote     reply to comment
pie32
pie32 Aug 12 2010, 4:28pm replied:

Its out now.

+1 vote     reply to comment
Thaiauxn
Thaiauxn Aug 2 2010, 4:34pm says:

Thaiauxn from Project Brazil - I wish you guys the best of luck! Looks brilliant so far! Hey, if you aren't bored with making Vault bits, why not try helping us out with Vault 18?

+1 vote     reply to comment
Dragon93
Dragon93 Jul 16 2010, 10:36am says:

Do i sense remixed Doctor Who music? xD

Looks very well done, nice work.

+3 votes     reply to comment
FattalError
FattalError Jul 31 2010, 2:15pm replied:

Dragon093: It's "Two Steps from Hell" track "Sons of War"; album "Nemesis"

+2 votes     reply to comment
Piemanlives
Piemanlives Jul 16 2010, 1:43pm replied:

omg i sense death aproach and DOCTOR WHO

+1 vote     reply to comment
joe401k
joe401k Jul 16 2010, 10:16am says:

does this mod reqire any kinda expansion packs?

+1 vote     reply to comment
Ryanjames20
Ryanjames20 Jul 17 2010, 8:03am replied:

Yes, Vault 151 does require all of the Fallout 3 DLC's and One other, you can get it from Fallout3Nexus. Its called Fallout Street Lights by SpeedyB64. I did look into seeing if I could get rid of one or two, but I went through the whole mod today and there was way to much, to delete the entire dlc from Vault 151....

+1 vote     reply to comment
DevilDog982
DevilDog982 Aug 1 2010, 1:39am replied:

Which one, 1.7 or 1.8 for the streetlights mod?

+1 vote     reply to comment
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Fallout 3
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Vault151Team
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Vault 151
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