Battlefield Remastered 3.0 has finally has gone gold after a 2 years development. Expect to play it soon! Old change logs: ____________________________ Lot's of improvements has been made since the first Beta release 1.2 Realistic BF2 HD Remastered battles, up to 64-Bots coop mode for training or epic online game modes. Enhanced HD 2017 maps, much more realistic look, better textures and lighting, lots of graphics tweaks for better visuals, new larger navmesh and strategic areas. - 14 classic BF2 maps fully remastered. (2.0)
on the top Vanilla stock vanilla normals, on the bottom the new Fancy_OS™ heheh
Exactly same mesh and poly count,so same performance, this rainbow can do wonders.
Now add an improved mesh, true HD diffuse and you have a couple of movie stars instead of soldiers
That HD diffuse I will leave to the community, but they do come with some of those over layed, up scaled junkie textures that works kind of nice lolz
and of course 1P Hi-detailed P4F meshs + HD textures by TheObscure
My patience for working with diffuse texture has gone away on vacancy, anyway you guys will receive all new Soldiers and kits Object Space Raytraced HD OS_maps to work with and:
- Improved 3P soldier meshs and normals
- True HD 3P textures for US and MEC made by me, and all the chopper/Jet pilots, with woodlands variations and new normals!
- True 1P HD textures and normals for all the soldiers.
fascinating!
This guy is a content creating machine! ^^
Chinese Light HD mesh it's ready on our folder, also updating the max files while working with them, the others still needs some poly cut down, but give it a try, also added an extra lod, will leave the higher poly for 5-10 m only