UVLoD v1.40 - Uber Quests and World Event enabled for LoD v1.13d in Single/Multi Player -

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portal question (Games : Diablo II: Lord of Destruction : Mods : UVLoD : Forum : Feedback : portal question) Locked
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Oct 11 2017 Anchor

First off I love the work you have done here.

Seeing this has inspired me to update a project I worked on many years age to 1.13.

I'm no pro at hard coding and your mod provides a perfect launching point.

However, a feature I had in my original project where portals that had a chance to spawn when defeating superuniques that would bring you to new maps.

Is this something that can be done using your mod as a base or are portals coded strictly as a cube recipe?

Alternatively, is there a way to spawn portals that does not require the quest flag for the difficuty completion?

Thanks


Nov 18 2017 Anchor

Apologies for long delay in getting to this question.

I would need more info about chance to spawn.

The Quest Flag is a forced check. so ppl cant cheat and spawn portals to new act without completing the current act.



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