US Intervention (USI) is a modification based upon the Persian Gulf War in 1991 where about half a million US troops fought among other allied forces to liberate Kuwait from the Iraqi forces. The mod was originally created for Battlefield Vietnam. We felt that Battlefield 2 would be a better alternative so we started building there. The first release came out in May 2006 with a lot of content. In the same month a hot fix was released after a new patch was created for BF2. Every new release is meant to build upon the previous release adding more vehicle, maps, game modes and overall environment. Version 2.0 is due out soon with 83 different weapons firing 33 types of ammo, 76 vehicles, and 18 levels to battle on. Realism is a key factor this mod follows in the creation of the content. With some real and possible events being portrayed in every map. The battles have been evened out to give both sides a chance of winning. Teamwork is the key.

Post news Report RSS USI Update June 21st, 2009

After about a month of no updates, it’s time for a new one. We have been working hard over the past few weeks. In fact, there have been made so many changes that we decided that the name of the new release now officially is 0.2 instead of 0.18! The problem with bugfixes is, that you can not really show them with screenshots. So what should we show you? Well, we could show you some screenshots of the upcoming (and work in progress) maps for 0.2.

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After about a month of no updates, it’s time for a new one. We have been working hard over the past few weeks. In fact, there have been made so many changes that we decided that the name of the new release now officially is 0.2 instead of 0.18! The problem with bugfixes is, that you can not really show them with screenshots. So what should we show you? Well, we could show you some screenshots of the upcoming (and work in progress) maps for 0.2.

First off, we have taken an existing map and converted it for use in USI. It was made by imtheheadhunter from BFSP and now has found its way to USI, where [EoD]Junglist has made it compatible and changed a few details. But enough speaking, have fun with the images we have prepared for you.

kirkuk_02 kirkuk_03 kirkuk_04

The next map we would like to show you does not have a name yet, but Junglist temporarily has named it Weapon Facility. This is a new thing for us, as it will be our first woodland map! The map is set in the green woodlands of northern iraq, where the iraqi army has a big storage with alot of ordnance. Inserted by UH-60 Black Hawk helicopters, the US troops have to advance to the facility and gain control over it. For this, we have given them a few M1A1 Abrams tanks, M2A2 Bradley IFVs and different light vehicles such as Humvees.

facility_01 facility_02 facility_04

Map number three also does not have a name yet, but that won’t stop us from presenting it here! It was made by TrueSpirit, who originally came from XWW2 and joined us as a voluntary developer. The map consists of pure urban fight between US and iraqi forces. With some custom static objects added and recolored textures of original objects, the map adds a whole new feel to the battlefield.

wipmap_01 wipmap_03 wipmap_04

*hint* Some of you might have spotted something cool on our website/forums. If not, either go look for it or wait until we post more info in a future update. And that’s about it for today! Next time we want to show you the new Huds for the A10, the F16, J7, Su25, BRDM2 and some other nice things. We are looking forward to show you guys even more progress in the near future, so make sure you visit this site more frequently from now on.

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