TwoTylenol is a coopertive mod for the award winning Half-Life 2. In this mod you play as a squad of rebels trying to take control from the combine. We are aiming at a different audience than other mods like Sven Coop and Synergy. Our goal is to provide the tactical gamers out there with a coopertive mod based on squad play and tactics. With this we would also like to introduce a new perspective as a military trained rebel. We are going to allow the player to return back to the Black Mesa in a mode we call "flashbacks" when a player is fighting through the streets he or she will get to a point where it will change maps and goto parts where the rebel was known as the grunts in Half-Life 1. New weapons and npc's are being added to the mix.We will also include the original grunt weapons from hl1 and the weapons found in hl2.
here is a wallpaper and a picture of our upcoming trainstation map.
wow this mod actually looks really good, im excited!!! i cant wait to play it, they did a really good job with half-life 1 tech there.
What do you mean, "they did a really good job with the Half-Life 1 tech there"?
Oh well, I guess I will jst have to wait and see.
he means the maps look like hl1
its a work in progress and its only been in development for about 3 days now. i am trying to add in a env_moonlight function to portray night. and we are also trying to keep the lag at a minimum.
Sounds interesting. I would be happy to see another coop type game out there.
Wait till your stuff is finished, with 3 days of work its to early to release anything.
It gives a bad impression.. trust me ;)
Good luck!
maps looking terrible, lets hope they use the source engine and lighting effects to the max!
when you design maps for coop play. you want less lag. and if i was to add alot of detail to the map it would lag so bad it would be rendered unplayable. and i dont plan on spending that long on a map that you are only in for 1-2 minutes.