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TwoTylenol is a cooperative mod for the award winning Half-Life 2. Right now we are working on the concept and we are changing the story dramaticaly. The new concept will focus on the original Half-life 2 feal but in a different location than stated before. The new concept and story is being written around the middle eastern setting. But dont get worried, the old concept of Flashbacks is still in there. We are currently designing some new weapons. Some of the Hl1 weapons will be retained, like the MP5 and SPAS. New weapons are being made as a bonus. Our latest weapon is the RMG-4, based off of the Aug, Famas, and the p90 to make it similar to the Halo 2 Battlerifle. The nature of the mod is tactical gameplay in the Half-Life 2 enviroment, to get this to work ironsights, stamina and squad tactics will be incorperated. The mod is still in the very early development stages, But we hope to update as soon as we have some cool content ready for showing off.

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TwoTylenol is a coopertive mod for the award winning Half-Life 2. In this mod you play as a squad of rebels trying to take control from the combine. We are aiming at a different audience than other mods like Sven Coop and Synergy. Our goal is to provide the tactical gamers out there with a coopertive

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TwoTylenol is a coopertive mod for the award winning Half-Life 2. In this mod you play as a squad of rebels trying to take control from the combine. We are aiming at a different audience than other mods like Sven Coop and Synergy. Our goal is to provide the tactical gamers out there with a coopertive mod based on squad play and tactics. With this we would also like to introduce a new perspective as a military trained rebel. We are going to allow the player to return back to the Black Mesa in a mode we call "flashbacks" when a player is fighting through the streets he or she will get to a point where it will change maps and goto parts where the rebel was known as the grunts in Half-Life 1. New weapons and npc's are being added to the mix.We will also include the original grunt weapons from hl1 and the weapons found in hl2.

here is a wallpaper and a picture of our upcoming trainstation map.

[modimg34932 NOT FOUND] Wallpaper 3
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MasterChopChop
MasterChopChop - - 120 comments

wow this mod actually looks really good, im excited!!! i cant wait to play it, they did a really good job with half-life 1 tech there.

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methy
methy - - 1,221 comments

What do you mean, "they did a really good job with the Half-Life 1 tech there"?

Oh well, I guess I will jst have to wait and see.

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TKAzA
TKAzA - - 3,154 comments

he means the maps look like hl1

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matt_turner Author
matt_turner - - 15 comments

its a work in progress and its only been in development for about 3 days now. i am trying to add in a env_moonlight function to portray night. and we are also trying to keep the lag at a minimum.

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dbecker
dbecker - - 36 comments

Sounds interesting. I would be happy to see another coop type game out there.

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Betelgeuze
Betelgeuze - - 872 comments

Wait till your stuff is finished, with 3 days of work its to early to release anything.
It gives a bad impression.. trust me ;)

Good luck!

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Mrksmt9
Mrksmt9 - - 888 comments

maps looking terrible, lets hope they use the source engine and lighting effects to the max!

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matt_turner Author
matt_turner - - 15 comments

when you design maps for coop play. you want less lag. and if i was to add alot of detail to the map it would lag so bad it would be rendered unplayable. and i dont plan on spending that long on a map that you are only in for 1-2 minutes.

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