A mod for Turok 2 Remaster that allows cooperative play throughout the singleplayer campaign. It contains tons of fixes to the remaster and lots of additions while keeping the experience new and challenging for even the seasoned players.

Description

A mod for Turok 2 Remaster that allows cooperative play throughout the singleplayer campaign. It contains tons of fixes to the remaster and lots of additions, keeping the experience new and challenging for even the seasoned players. Read more below for download and how to start.

Preview
Turok 2 Co-Op v1.2.5
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Berzerk2k2
Berzerk2k2 - - 115 comments

Thanks for the update. It's a really fantastic experience to play through the campaign with friends. :)

Just one more question. Would it be possible to make the campaign cutscenes work in Co-op?

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BehemothProgrammer Author
BehemothProgrammer - - 16 comments

Glad you like it. The singleplayer cinematics don't work in multiplayer. I'd have to make my own and redo all the cutscenes. Also I don't like the thought of all players on the map suddenly entering a cutscene because 1 player triggered it somewhere on the map. Perhaps in the far future I'll do it for opening level cutscenes, but it's so low priority compared to everything else I still have to do that I'm just going to say no.

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Berzerk2k2
Berzerk2k2 - - 115 comments

Thanks for the answer. It's no deal-breaker at all to have no cutscenes in Co-op. The mod still is amazing and a must-play for every Turok 2 fan. It was just a brain fart after I played with friends last time because both where like "it would be cool if we could see the campaign cutscenes".

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Guest
Guest - - 690,159 comments

Im getting an error where it says BP:playermissing

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Guest
Guest - - 690,159 comments

The best Turok 2 mod period, thanks berzerk

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Guest
Guest - - 690,159 comments

If i play splitscreen, can u tell me how to config the player 2 inputs?

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Xarthis
Xarthis - - 1 comments

this is a quick note to the dev of this mod.

if you freshly install Turok 2 on Steam. and then install the newest version of this mod 1.0.4. you get an error saying "missing map start here!"

to fix this, download the previous version and install it into the same place (then run the game and load the map "new game") then close once your in the lobby, then delete the .kpf file in the old one, then install the newest one.

that will fix the "missing map "new game, start here!" issue.

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BehemothProgrammer Author
BehemothProgrammer - - 16 comments

That error message is a bug in the game and has nothing to do with my mod. All you need to do to fix it is on the multiplayer map selection menu click the right arrow to select "Port of Adia 1" and then click the left arrow to go back to "New Game - Start Here!" then click start the game and it should work fine now.

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StevenA
StevenA - - 1 comments

Hi man,
Firstly, thanks for the time you spend doing this mod, its great.

Now, I have a problem, I just installed Turok remastered, with the last patch. It works well on its own.
Then I add your folder "mods" to the folder of the game. Launch it. And it says that: kexscriptcomponent:: prepare class:: turok action object not found.

I'd like to play this mod, so please if you could help me with this issue..

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BehemothProgrammer Author
BehemothProgrammer - - 16 comments

Thanks.

So that means there was an error when the game was trying to compile the scripts. Which usually means 2 things. You probably have other mods, and/or you have an old version of the game. You can't have other mods that overwrite files in this coop mod or it won't work.

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JeanRen
JeanRen - - 3 comments

When my friend trys to join in a Dedicated Severer with my Local IP or Public IP he fails to connect

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Guest
Guest - - 690,159 comments

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GecKoTDF
GecKoTDF - - 1 comments

Hi, Its possible to run the T2CoopServer.exe in auto mode? like a command -start or something like that? I dont find information about.

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pgasta888
pgasta888 - - 1 comments

Hello, would it be possible to have the co-op options only without any of the other additions like the changed graphics, weapons, sound effects, etc? Thanks.

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Guest
Guest - - 690,159 comments

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domjam
domjam - - 66 comments

will this work with turok 2 plus ? if not is there anyway you can just get permision from the mod auther to include the upscaled textures to be included in an updated release for your mod.

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