An Eastern-made total conversion. New story, reimagined levels, gameplay improvements, revamped visuals, custom voice-over, and an official translation.
There isn't an option like this, so I decided to provide one, as I am certain that many people need this.
pussies.
Can this be enabled/disabled ingame?
Would it be possible to get a no radiation "only" version?
Edit: see below
Figured it out, change this in gamedata\configs\creatures\actor.ltx
[actor_immunities_gd_novice]
burn_immunity = 0.3 ; 0.3 ;коэффициенты иммунитета
strike_immunity = 0.3 ; 0.3
shock_immunity = 0.3 ; 0.3
wound_immunity = 0.3 ; 0.3
radiation_immunity = 0.0000001 ; 0.3
telepatic_immunity = 0.45 ; 0.45
chemical_burn_immunity = 0.45 ; 0.45
explosion_immunity = 0.3 ; 0.3
fire_wound_immunity = 0.15 ; 0.15
[actor_immunities_gd_stalker]
burn_immunity = 0.7 ; 0.7 ;коэффициенты иммунитета
strike_immunity = 0.5 ; 0.5
shock_immunity = 0.7 ; 0.7
wound_immunity = 0.35 ; 0.35
radiation_immunity = 0.0000001 ; 0.7
telepatic_immunity = 0.85 ; 0.85
chemical_burn_immunity = 0.0.85 ; 0.85
explosion_immunity = 0.35 ; 0.35
fire_wound_immunity = 0.6 ; 0.6
[actor_immunities_gd_veteran]
burn_immunity = 0.85 ; 0.85 ;коэффициенты иммунитета
strike_immunity = 0.85 ; 0.85
shock_immunity = 0.85 ; 0.85
wound_immunity = 0.65 ; 0.65
radiation_immunity = 0.0000001 ; 0.85
telepatic_immunity = 0.95 ; 0.95
chemical_burn_immunity = 0.95 ; 0.95
explosion_immunity = 0.65 ; 0.65
fire_wound_immunity = 0.85 ; 0.85
[actor_immunities_gd_master]
burn_immunity = 1 ; 1.0 ;коэффициенты иммунитета
strike_immunity = 1 ; 1.0
shock_immunity = 1 ; 1.0
wound_immunity = 1 ; 1.0
radiation_immunity = 0.0000001 ; 1.0
telepatic_immunity = 1 ; 1.0
chemical_burn_immunity = 1 ; 1.0
explosion_immunity = 1 ; 1.0
fire_wound_immunity = 1 ; 1.0
this **** dont works