A Total Conversion Mod for Command and Conquer: Yuri's Revenge, combining the universes of the C&C series and popular japanese curtain-fire shooter: Touhou Project. The mod pits four factions, two teams each, into an all-out war for the mysterious, rapidly growing, yet highly valuable plant called "Gold Rice". The mod will be using Ares for the factions, extra Super Weapons (dubbed Spell Cards), and everything else deemed necessary. Touhou project © Team Shanghai Alice Command and Conquer © Electronic Arts and Westwood
Update for the Touhou X Command and Conquer Project / 東方米戦争 ～ War of the Rice Multiplayer Demo. *!* This is a standalone patch. You don't need to download previous versions for it to work.
東方米戦争 ～ War of the Rice ver.0.014
==For those who have previous versions==
Please delete the desktop icon prior to installing the update. Delete the start menu folder if your version is 0.01.
==How to run the game==
-Simply open the desktop icon that has "Touhou X Command and Conquer" in its name or look for a Remillia icon.
-You can also run the game by going in the start menu, look for the folder that has "Touhou X Command and Conquer" in its name and click where the Remillia icon is
-You can also go to the installed directory folder (should be in RA2) and double click "RunAres.bat"
-Updated to Ares 2.0p2.
-New Map: Human Village(2v2), Heavens Pass(4v4), Forest of Magic(Night).
-Changed Danmaku projectile behaviour. Hopefully, this should fix the weird overshooting problem.
-Kappa Mobs and Nitori can now drown certain infantry units treading on water.
-Fixed a problem where the name of the Medical Shop did not appear correctly.
-Remillia no long leaves trails of smoke when badly damaged.
-Suika now attacks twice; Four times at full power.
-Suika takes 30 frames longer cooldown.
-Changed weights of most vehicles.
-Kappa Mobs now fire 7 shots.
-Damage of Earth Rabbits' danamku reduced by one.
-Grazers now shoot air units properly.
-Guard tower's anti air weapon range increased to 10.
-Guard Tower now has a sensor range of 10 at night.
-Guard Tower illuminates a larger area.
-Damage against crawling units reworked.
-Removed "Ride of the Valkyries".
-Guard Dogs, War Bears, and Meiling now exit the kennel when produced
-Mercenaries now exit from their respective buildings
*Side note: The mod still uses the old title. I might fix that someday.