Tiberian Sun Mission tries to recreate the Tiberian Sun missions and tries to stick as possible as it can to the original missions. It is using the great Tiberium Essence Mod made by Carnius, check it out first !

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I'm finally back after quite a long time, but for the better...

Posted by on

Some changes


Since a few months I made some advancements on making maps. The problem with better maps it that they take longer to make. Unfortunately this is doing no good on TSM, because the Nod missions maps are getting bigger, they are now taking a lot of time, and I was getting a bit tired of them. So to not leave TSM like that, I started the GDI missions as they are smaller in the beginning.

Behind the scenes


To see how my "work" looks like, I recorded a video for you. In there I created the terrain for the first GDI mission (Reinforce Phoenix's Base) although I started to create the basis before recording.

As you can see it can take a while just for a short map. And that's only a part of the mission because I also have to create the scripts (and add ambient sounds).
Anyway, if you don't want to see the timelapse to not waste your time, here's the end result:

gdi2


gdi1


gdi3


gdi4


Also, I will now put secrets which can often lead you to small rewards...

Well, that's all I wanted to say. See you later !

Comments
ApornasPlanet
ApornasPlanet

great to see the whole process like this!

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FekLeyrTarg
FekLeyrTarg

I'm really fascinated by your timelapse video.
The accuracy of your maps compared with the originals is amazing.

By the way: Have you considered recreating the two GDI "tutorial" missions from the demo release of Tiberian Sun as well?
Moddb.com

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Nexctus Author
Nexctus

To be honest I never paid attention to them but, now that you mention them...

Why not?!

(Thanks by the way!)

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FekLeyrTarg
FekLeyrTarg

(Anytime :) )

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warif
warif

These maps will work in a compartment with the Tiberium Essence 1.6?

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Nexctus Author
Nexctus

They currently need to be installed and played while Tiberium Essence 1.6 is running, in order for them to work.

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warif
warif

I checked the demo version of 4 missions for the NOD and they work well even with the Tiberian History 8.01 mod.
So you did a good job on them.

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Nexctus Author
Nexctus

Of course they won't crash but that doesn't mean they can be played with another mod, for example with Tiberian History, in the first mission, there aren't any walls and APCs attacks (makes the mission impossible to complete).

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warif
warif

In Tiberium Essence 1.6 there are no such problems, in other mods there are.

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