Experience dark winter as never before; this plugin adds a great island far north, until recently completely isolated from Tamrielic law. Now that the Imperials have arrived and colonized the island, complications with the local Nords are undeniably present and the area’s agitation is tangible.
Another progress report from the team. Also talks about the freedom Thorlak Island gives you.
Posted by TeamTI on Oct 1st, 2008
Okay this time I'm going to give you something detailed on the progress towards Prerelease 1. We have both towns done with full AI. Quests are currently undergoing testing and improvements. The exterior needs a few tweaks but nothing serious. All NPCs are done. The prison system is 99% done. As you can see we're getting close.
I would also like to reveal to you one of the features hat we're really excited about having in the mod. In the current version we have only 4 essential NPCs. The rest are killable. "Why is that a feature?" you ask. Well it means that every side quest can be ended by killing one of the important NPCs from the quest. It means that you will find yourself with greater freedom. And that is what Thorlak Island is about. We have the massive amount of quest endings and choices, the non-essential NPCs and the free roaming. With the mod getting closer to Prerelease I will soon reveal the titles of the currently included quests.
-Nic-V, team leader