Hi, folks!
It has been nearly a year since the previous update and I would like to say that I finally completed the updated version of the game. In this version, there are many changes have made:
System
- Compatible with Half-Life 25th Anniversary update
- Compatible with Xash 3D (Please use the latest version).
- Health Kit is now collectable and can be used later. You can set the button in the Keyboard option.
- Updated Advanced Settings:
Maps
- Some maps have been relit and adjusted for bug fixing and better routing (and avoid boredom)
- Maps are also updated so that it works with the achievements
Weapons
All weapons have been revamped to use Day of Defeat models
Slot 1:
- Umbrella: Basic crowbar
- Big Spanner: OP4 Pipe Wrench-esque weapon
- Spade/Shovel: Melee with small knockback mechanism
- Chainsaw: Slash and knock. Has ammo
Slot 2:
- M1911: 7-round pistol with low damage (Semi-auto)
- Wegley: 6-round revolver with high damage (Semi-auto)
- Luger: 8-round pistol with medium damage (Semi-auto)
- M1 Carbine: 15-round rifle with medium damage (Semi-auto)
Slot 3:
- Thompson: 30-round SMG with high rate of fire
- Grease Gun: 32-round SMG with low rate of fire
- .30 Cal HMG: 100-round HMG with high rate of fire
- Double Barrel Shotgun: 2-round shotgun that has massive damage and knockback
Slot 4:
- M1918 BAR: 20-round battle rifle with low and high rate of fire settings
- M1 Garand: 8-round high damage rifle with zoom function
- Springfield: 5-round sniper rifle with massive damage
- Tesla Gun: Electric and homing missile attacks
- Crossbow: Classic crossbow with better bolt propagation
Slot 5:
- Hand Grenade: Better throw range
- Mortar: Direct hit explosive weapon. Need to mount first
- TNT: Satchel replacement
Monsters
Many monsters have been edited so that it is suited with the new models and sounds.
Credits
- Programming: ConTraZVII. Special thanks to expert TWHL programmers for help
- Mapping: Original They Hunger mappers. ConTraZVII edits and relit all maps
- BrussTrigger - Monster models
- Day of Defeat Team - Majority of weapons, sounds
- Sven Coop Team - Otis, Gonome
- Tour of Duty Team - Tripmine
- Nathan Ruck - Chainsaw
- ZikShadow - Model edits, Teslagun
- Playtesters: ZikShadown, Bern, Speedfreak, Woodman
Achievement List
Written by Bern
All
- [Close & Personal] - Kill 10 headcrabs while it's on midair with an Umbrella
- [Zombie Slayer] - Kill 300 zombies in a single playthrough (Save/Load counted)
- [Zombie Terminator] - Kill 1000 zombies (Cumulative)
- [Headhunter] - Score 50 headshots
- [Cop Killer] - Kill 150 cops in a single playthrough (Save/Load counted)
- [Gibber] - Gib 50 enemies in a single playthrough (Save/Load counted)
- [Fish Angler] - Fish10 evin, satan fish monsters
- [Zork Erazer] - Kill 50 Zorks.
- [Hot Dog] - Exterminate 25 doggos.
Episode 1
- [Devil Drift] - Travel Devil's Rift as fast as possible. It starts before the falling civilian up until the narrow passageway before Icky battle in the river.
- [Rain God] Does not use any weapon throughout They Hunger 1 except Umbrella
- [Holy Trinity] - Find 3 secret weapons in the Church
- [Heart to Heart] - Do an important delivery
Episode 2
- [Tape Listener] - Find every tape in Episode 2
- [Heart to Heart 2] - Another special delivery
- [The Devilman] - Do 7 evil things inside the asylum
Episode 3
- [Bull Rider] - Kill 10 bull zombies
- [Kelly Killer] - Defeat 100 Kellies
- [One Man Army] - Defeat 25 soldiers
- [Heart to Heart 3] - Bring your heart till the end
- [Squid Hunter] - Defeat the Mega Squid
- [Perfectionist] - Obtain Grade A stat. Points are calculated based on Accuracy (Hits per attacks), Healthkit used and Completion Time.
- [Great First Step] - Clear the game in Easy difficulty.
- [No Longer A Noob] - Clear the game in Medium difficulty.
- [Hardcore] - Clear the game in Hard difficulty.
Great to see this updated! With all the new weapons I hope we have larger enemy numbers to put down!
It's supported by Xash3D FWGS, but you have to update the engine, because compatibility problem has been solved not so long ago.
Oh, that's a good news!
Can you move M1 Carbine to Slot 3 or 4?
Because this is handguns on Slot 2, like in original Half-Life 1 and also expansions.
The reason why I put M1 Carbine to Slot 2
- There are too much weapons already in Slot 3 and 4
- M1 Carbine is semi-auto
In slot 2 this is handguns, not rifles.
M1 Carbine this is Rifle, not handgun.
This is my reason:
The reason why I put M1 Carbine to Slot 2
- There are too much weapons already in Slot 3 and 4
- M1 Carbine is semi-auto
It's too weird...
You nust be the original creator of They Hunger. I've always remembered it was a blast to play.
I'm not the original creator.
Hello, how can i play this? i already downloaded the mod and i already have half life
It's the same as installing any other mods.