I upscaled all Witcher 1 cutscenes using multiple sophisticated AI models. The goal was to preserve all the details and uniqueness of the original cutscenes, while bringing them as close to true native 4K as possible. In addition to the upscale, I fixed minor visual glitches present in the original cutscenes.

Members only

You do not have permission to add the requested articles content. If you are a member we suggest you login using the form below as that may grant you permission. Otherwise you can return to the article list and try the links from there.

Post Article
Sign in or join with:

Don't have an account? Join now, and discover new games and their developers. Reset your password or username?