Play as Melody Crosswell in our new mode BOUNTY HUNTERS and our exclusive map, BATTLE ZONE! We're extremely excited to know what you guys think!
The First Hunt is a demo centered on our new gameplay mode, BOUNTY HUNTERS! Take Mel into the Battle Zone with two unique loadouts and fight to get the biggest payout!
BUT WAIT, THERE'S MORE!
- BE LIKE WATER: Powerful, fast, and fun melee combat dominates the odds!
- ARMED AND DANGEROUS: Wield a variety of super cool, customizable weapons!
- BOUNTY HUNTERS: A new time attack mode where you face off against tough opposition and attempt to get the highest score!
- VOICE ACTING! Powerful immersive voice acting provided by Krystal LaPorte, Shanaura Marie, CJ Heineman, and more!
- ORIGINAL SOUNDTRACK by Carlos Sanchez and Blue Vertigo!
- CROSS-MOD COMPATIBILITY: Add in a little spice by using custom monsters!
- AND IN THE FUTURE...! MORE CHARACTERS: New characters enter the Space Pirate universe with their own unique abilities and playstyles!
Coming very, VERY soon! Until then, however...
BASIC MANEUVERS and MECHANICS
- MAG GRAPPLE: Press and hold the Trait key (must be bound in the controls menu) and press Primary Fire to perform the MAG GRAPPLE, which brings enemies closer to you!
- MAG SPEAR: A powerful divekick that deals massive damage! Press and hold the Trait key and press Primary Fire while in the air!
- STASIS UPPERCUT: Press and hold fire while Mel's melee is selected to charge the STASIS UPPERCUT! This maneuver is extremely powerful and puts enemies into an airborne stasis field they can be either shot or melee'd from!
- POWER BANK: POWER BANK allows you to store an instant charge for the Stasis Uppercut which mitigates the charging time by pressing the Taunt key (must be bound in the controls menu). A lightning bolt ⚡ icon will appear next to the weapon icon on the HUD if a charge has been successfully stored! NOTE: You can immediately cancel the Taunt animation and perform a near-instant Stasis Uppercut (POWER BANK CANCEL).
- WALL JUMP: After coming into contact with a wall after a jump, you can bounce off of it by hitting the jump key again to perform a WALL JUMP. There is a sound cue for when you're able to wall jump, so be on the lookout!
- SLIP DASH: The SLIP DASH is an excellent movement utility that can be performed by hitting the crouch key when you come into contact with the ground after a jump. It'll propel you forward at a high speed for a short amount of time.
Use a combination of these maneuvers to dominate the battlefield!
- CLEAR YOUR .INI FILE: If you're getting a fatal error when starting TSP, clear your .ini file (back it up/rename it) and try again. You can alternatively turn Autoswitch Weapon on Pickup to On to resolve issue in your config.
- CUSTOM MONSTERS MAY NOT WORK. Rampancy does work at the moment, but others are untested and are bound to be broken!
- Weapon sprites on top of the automap.
- Melee key is currently non-functional!
- TSP is meant to be played in a base resolution of 1280x720! Hud scaling is currently disabled, but let us know if elements are rendering properly!
- Please report any bugs you find by either posting in the ZDoom forums or posting in Blue Vertigo's Discord server!
Join our fun, creative community on Discord! We're always looking to meet cool new people!
Work in lzdoom?
This is by far one of the most fun hand to hand combat I've had in an FPS, I would LOVE to just use that gameplay independent of the game so I can put it into other maps!
I play this on SmartPhone and I REALLY LOVE IT ,but please ,change the aim mode ,i mean ,i can't hold The icon and shoot at the same time ,i know this mod's it's more for PC players but i REALLY want keep this ,it's amazing and beautiful in all ❤️