This mod adds the planet of M4-78 to the game, where you can find living Master Vash. Planet is only available after finishing Korriban. You will find...
The usual response to complains about TSLRP was that people should make their own mod, then they could complain. 2 modders, Stoney and Zbyl2 (with help from Jinger and a few others), did.
TSLRCM was first released to the public on 09-24-2009. The release was version 1.4 and was labeled as a public beta, being a playable mod with few to no game breaking bugs. 1.4 was improved by patches 1.4a, 1.4b, 1.4c, and 1.4d. At this point, animator Savvy30039 decided to contribute her lean animation to the restoration, which was included in 1.4d.
On 3-15-2010 was the release of TSLRCM 1.5. A patch to the mod, 1.5a, was released shortly after to resolve some remaining bugs.
Between 1.5 and 1.6 the development team was strengthened by Hassat Hunter (previously testing) and Varsity Puppet (previously some minor tweaks, now HK-Factory, Peragus and other).
On June 24th, 2010, TSLRCM 1.6 was released, featuring various cutscene tweaks, dialog bug fixes and more.
On October 16th, 2010, TSLRCM 1.7 was released, which features additional bug-fixes and other additions such as: the Visas-Nihilus movie using the in-game engine to play (rather than a pre-rendered BIK movie), Kreia's Battle for Telos Mod integrated into the mod, the low-res BIK movies of the Dantooine battle replaced with in- game ones, and an improved dialog.tlk mod integrated/improved upon (for the English version.)
Almost a year has passed, but work still continued on 1.8, which is the biggest TSLRCM release yet. It has been released on 24 july 2012.
The most current version is TSLRCM 1.8.2, released 28 december 2012, together with M4-78EP. An update for M4-78EP, and TSRLCM 1.8.3 are currently being worked on, release date: TBD.
Glad you bought KOTOR2 on the Steam Sale. You wont regret it. Since there still seems to be some confusion about where to install it, here a quick explenation.
When asked for the location, DO NOT use the default already set. That's for the disk version. For Steam it's either;
C:\Program Files\Steam\steamapps\common\Knights of the Old Republic II\
C:\Program Files(x86)\Steam\steamapps\common\Knights of the Old Republic II\
A custom set Steam location (for example I use D:\Steam\)
Depending where you installed Steam (so check where it is in your folders!).
If you have crashes at the Obsidian logo, try going windowed. In the swkotor2.ini change BOTH fullscreen=1 to fullscreen=0, and under [Graphics Options] add AllowWindowedMode=1.
That's the most common crash issue for Steam.
Also people noticed that DisableVertexBufferObjects=1 can have spaces in it by default on a Steam installation. Remove those spaces so it looks above to make Smoke effects less frame-rate dropping.
If anything else, drop by one of the many threads in the Steam forum, ask there, or ask here.
Have fun, and enjoy Knights of the Old Republic II!
Highest Rated (8 agree) 10/10
Restores and fixes the game how it should have been.
Jul 25 2012, 8:47am by Nokiaman
Lowest Rated (2 agree) 5/10
TSLRCM is fantastic, but the M-4-78 mod is an abomination. TSLRCM deserves a 10 with the restored content that, aside from the Jedi Padawan voice-over, is flawless. On the other hand M4-78 is like the undead - killed by Obsidian, resurrected by the TSLRCM team, but just stumbles along with no coherance trying to eat the players brain. The voice-overs are cringe worthy, the gameplay is incredibly boring, and the journal system is inadequate - most of the time I had no idea what I was supposed to…
Sep 16 2013, 8:50am by Darth_Windu
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