Hello everyone! When i stopped working on 28 Days Later i wanted to start a new project almost immidiately. Some people may remember this mod from 2019 or 2020, as i worked on this project during those times as well. The mod has been sort of an on/off project and it was archived for almost 3 years but now i've brought it back with a different approach.
So without further ado let's go to some screenshots of maps. They are in no particular order in the story yet.
Forest1 (very old map that i've reworked a lot)
Your room
Random area (very W.I.P)
Walker's room
Hallway
Security box
Another hallway
Garage? (idk). With drivable func_tracktrain car :gabe:
Security checkpoint and light coming from hole
Cave (tunnel destination, entrance to base). One of my first attempts at making rock terrain
That's all for forest1, there's a few areas that are so WIP i won't even show them.
Next map is untitled.
This map will probably be near the beginning of the mod. It's still unfinished. Has some tight encounters with the black ops troops.
Finally, Escape. This map was originally for my mod in late 2019 (i think), called The Infection, which never saw the light of day. Then i tried making it as a map for They Hunger, but i scrapped that. Now i'm gonna use it for this mod, because i'm quite happy with this map so far.
Room (very wip)
Scavengers fighting zombies.
W.I.P house
That's all for the maps (for now). There's more in the works.
Here are some cool reskins i've made for this mod.
Resistance soldiers and personnel (not every soldier variation is present)
Black ops soldiers (yes, the hassault will be in the mod)
Scavengers
There's not really any changes to the aliens, they're mostly the stock ones from HL. Except maybe some colour changes.
Anyways i hope this sparks some interest in people. Thanks and bye!
Interesting to see so many human factions, can't wait to fight them ;D
yeah, imagine a 4 way battle between everyone (aliens, black ops, scavengers, resistance)