This total-conversion mod takes the Battle for Middle-earth II to the Fifth Century BCE, replacing the original content with two new, fully-fledged factions: Sparta and Athens. Completely new content, strategies and more awaits you. This project is brought to you by Kwen, Matias, Lauri, njm1983, Glaeken and Mike who are hosted at the3rdage.net, a division of revora.net.
A sizeable update containing images and information about some of the structures available to the Sparta faction.
Posted by MathijsRevora on Jan 12th, 2011
Thanks for checking us out again here at The Peloponnesian Wars! This time, I'm showcasing a few of the buildings available to Sparta - the Agoge, Smithy, and Keep. Firstly, I'll elaborate on the Agoge, Sparta's unit-producing building.
Historically, the Agoge was the process of training Spartan-born men to become the most feared, battle-ready army in Greece. Besides war-craft, they were taught loyalty, social preparation, singing, quick-thinking (thus, how they were able to cultivate so many great one-liners!) and other skills that were deemed necessary in life. In TPW, the Agoge will be represented by this unit-producing structure. Like all of their buildings, it is large and will likely take up a lot of space in your area of control. The main four infantry units for Sparta - the Hopilitai, the Ekdromoi, the Peltastati, and the Lochagos - will all be recruited from here. Due to Sparta's state-funded military and large Helot population, the Hopilitai and Peltastati will be available from a Rank One Agoge. Ekdromoi will be available at Rank Two, and Lochagos at Rank Three.
Secondly, the Smithy. In TPW, the Smithy will fulfill several purposes - to slowly generate resources, provide discount to certain aspects, and most importantly, to upgrade units. There are two kinds of upgrades in TPW: offensive and defensive. Offensive upgrades are typically weapons-related, while defensive upgrades are armour-related. Here are lists of both:
And now we have the Keep. Unlike other real-time-strategy games and mods, tower structures in TPW will be few in number and more used to maintain control of the outskirts of one's territory rather than being a viable defense in themselves. However, they'll be a formidable enemy to take on due to high hit-points and good range of the units housed inside of them. There will be a handful of defenders inside of a Keep.
Thanks for reading! Feel free to leave any comments in the section below.