In the last time we managed some of the major aspects of the mod: We successfully coded the experience and stat-system.
This allows the player to gain experience, use stat received stat-points for attribute-points. Every attribute gives different improvements and allows alot of specifiing the hero.
The testing is truly funny at this time, because more and more elements of RPGs get integrated: I can annonce that we will release a small demo-map in the next weeks, which will allow you to see the experience system.