In this game you needn't the lamp to maintain your sanity. You'll need it to orientate yourself in the levels where the new enemies are hiding themselves.
The main feautures are the same: You can jump, crouch, run and walk. But you'll see that everything has changed in this game. Over and about that I'm going to add teleport stones which teleports you into the single safe area in this game: The castle hall.
Do you have good ideas for levels or enemies? Do you have knowlegde with modeling and building levels or textures (Blender)?
Then join our team!