This is the Ilsamiren Wars, a modification for Rome: Total War the Barbarian Invasion and the Elder Scrolls IV: Oblivion. It is an entirely original concept. THE STORY The world of the Western Continent is generally peaceful, but for the occasional raid on the Ilsamiri by their neighbours of the Northern Kingdom and the Seaborne. These raids have of late become increasingly regular and organised, however, a poor omen. The Ocean Tribes conduct their civilisation quietly among the Islands of the Dividing Sea and the Southern and Western Kingdoms carry out their trade and agriculture under stable rules, but they too are increasingly threatened, largely because of their close relationship with the Ilsamiri. On the Eastern Continent, the Mechathenain civilisation is preparing a mass exodus. They have been driven to abandon their once fertile land by the encroachment of the desert from the centre of the continent. Rain has not fallen on their farms for almost 100 years, and so they have constructed...

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Hi everyone, As the recently announced demo version of the mod will include the Ilsamiri, the Mekathenain and the Southern Kingdom we (our concept artist Kataphraktoi and myself) have decided to focus on these factions before the others. To that end we've got a couple of new concepts to show today

Posted by Ilsamir_Lord on Feb 21st, 2007 digg this super bookmark


Hi everyone,

As the recently announced demo version of the mod will include the Ilsamiri, the Mekathenain and the Southern Kingdom we (our concept artist Kataphraktoi and myself) have decided to focus on these factions before the others. To that end we've got a couple of new concepts to show today and a few descriptions to go along with them.

Infantry of the Southern Kingdom and of the Ilsamiri
User Posted ImageUser Posted Image

(The original plan for the demo included only the Ilsamiri and the Mekathenain, but by adding one more faction we will be able to show more variety, both in tactical gameplay and design.)

That's all for now, but expect more concepts soon. Also, check the profile for a shot of our in-game map and this thread for more details, including samples of the languages you'll be hearing in the mod and descriptions of the soldiers in those concepts.

Comments
Ilsamir_Lord
Ilsamir_Lord Feb 22 2007, 1:40am says:

I'm sure Kataphraktoi would appreciate any comments you have about his work.

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Aeneas2020
Aeneas2020 Feb 22 2007, 4:24am says:

looking interesting how long till we can expect to see some players in game?

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mac89
mac89 Feb 22 2007, 3:58pm says:

Forever, the tools for creating models arent out yet

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Ilsamir_Lord
Ilsamir_Lord Feb 22 2007, 4:46pm says:

That is indeed the problem. We've got two modellers standing by, and many more concepts than this in reserve, so the moment the tools are released, expect some serious progress.

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Aeneas2020
Aeneas2020 Feb 22 2007, 5:09pm says:

i read on the total war website that CA released an updated version of the animator/importer tool for Rome Total war for M2...u shud just be able to use that

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Ilsamir_Lord
Ilsamir_Lord Feb 22 2007, 8:31pm says:

Do you have a link to that? There is certainly a texture export/import tool available, but I hadn't seen anything about models yet.

+1 vote     reply to comment
Aeneas2020
Aeneas2020 Feb 23 2007, 4:48am says:

i'll hav a look today :)

+1 vote     reply to comment
mac89
mac89 Feb 23 2007, 6:43am says:

Its only for a strat models I think

+1 vote     reply to comment
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