What if GDI and Nod failed to defeat CABAL during the Firestorm Crisis? With both organizations destroyed by CABAL, nothing was stopping the rogue AI from conquering the world, replacing humanity with cybernetics. The Forgotten, out of the way for much of the Firestorm Crisis, now find themselves being hunted down, conflicted between fortifying their sanctuaries and actively waging a guerrilla war for their own survival. The years of unchecked Tiberium growth would also eventually attract the Scrin, expecting Earth to be devoid of hostile life. Their ignorance would only end up thrusting them into the war between CABAL and the Forgotten mutants, a dangerous situation due to their unpreparedness but their desire for the Tiberium Ichor drives them to destroy anything that stands in their way. A new Tiberium War is about to begin between CABAL, the Forgotten, and the Scrin. Conquest, survival, addiction. For whom will you fight for?

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Add media Report RSS The new year call for a return to modding! (view original)
The new year call for a return to modding!
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Description

Surprise b*tch! Betcha thought you'd saw the last of me? :P

Ok first of all I'm sorry that there was barely any work done on this mod. Was pretty busy last year no thanks to the pandemic >_> I was feeling unmotivated to work on this but after seeing some pretty high quality mods I figured I'd need to resume on mine some day. That and the release of Ares 3.0 meant I can finally implement some features that I've planned/need to rework. Without further ado, here are just some simple reworks for now:

The Sandstorm can now toggle between it's default "Rocket Storm" mortars and Anti-tank missiles via deploy. The missiles are fired in bursts of 4 and can deal heavy damage to vehicles but has a much slower firing rate than the mortars and are not as effective against structures. Meanwhile the mortars are even less accurate now but has increased splash damage to better deal with groups of units.