What if GDI and Nod failed to defeat CABAL during the Firestorm Crisis? With both organizations destroyed by CABAL, nothing was stopping the rogue AI from conquering the world, replacing humanity with cybernetics. The Forgotten, out of the way for much of the Firestorm Crisis, now find themselves being hunted down, conflicted between fortifying their sanctuaries and actively waging a guerrilla war for their own survival. The years of unchecked Tiberium growth would also eventually attract the Scrin, expecting Earth to be devoid of hostile life. Their ignorance would only end up thrusting them into the war between CABAL and the Forgotten mutants, a dangerous situation due to their unpreparedness but their desire for the Tiberium Ichor drives them to destroy anything that stands in their way. A new Tiberium War is about to begin between CABAL, the Forgotten, and the Scrin. Conquest, survival, addiction. For whom will you fight for?

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS Buzzard Flare Gun and improved radial repair/healing (view original)
Buzzard Flare Gun and improved radial repair/healing
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

The Buzzard got a new nifty secondary attack as it's molotov attack was, quite frankly, useless (it just dropped molotovs beneath itself when told to deploy). As an opening attack and in between bursts of machinegun fire, a flare is periodically fired which marks anyone hit by it. This weakens their armor for a few seconds, which you can tell by the blue arrow drawn on them (speed, armor, and attack buffs/debuffs are represented by green, blue, and red arrows respectively). This provides it with a slight edge against vehicles but beware as it still has non-existent armor...

Also shown is the new repair ring for the Wrecker, which now gradually repairs vehicles within it rather than periodically. Repair range has also been increased from 3 to 4, enabling it to support large tank battalions. This also goes the same for the Guardians' Indoctrinator and Arcadia.