The Ascension Of Vigil is a 3D Beat 'em Up fre ware stand alone game using the original Quake engine, it was originally based on Golden Axe at one point but then I decided to do my own modifications to the game play to make a bit more appealing to gamers of newer gaming generations. This game mixes a variety of game play elements such as platforming, minor role playing statistics, magic spells, equipment upgrades, relics, air combos and so on; it is currently updated often with new content. This is a work in progress and I hope to see it finished through till it's done, it also proves that 3D games are able to have as fast furious game play as 2D games if done so correctly. It can be summed up as a 3D Beat em up RPG platforming adventure fighting exploration game, yeah.
The statistics above update daily and provide insight into how well articles, downloads, videos, images and other content you post is affecting the popularity of your mod. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, please use the following embed code:
We recommend you link to your mod profile on your homepage, blog, forum and other communities you are a member of like Facebook and Twitter. To help you do this you can copy and paste any of the code options on your right, or check out our media kit.
All content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.