There have been many Mafia mods made and many are currently in production but I’m sure that after you read my description of the Alive mod you will agree it is the only one of its kind. The Alive mod is filled with new wonderful and exciting things to do in a game of Freeride City - Day, Countryside - Day, City - Night and Countryside - Night. There is also a new Port Mission that can be accessed from Freeride City-Day. The reason I have named my mod the “alive” mod is because it changes it’s behaviour and players cannot predict what will happen next? Some examples: How will you defeat your many cunning enemies this time? Where is the Lostheaven terrorist hiding? How many charges do the super weapons have? How much money will you make using them? Where will the gangs attack from this time? When will the Flying Car stop flying? The intention of this is to keep players entertained so that they do not get bored in a hurry.

Post news Report RSS Alive mod map has been updated

This is an updated version of the Alive mod map. It now also shows the known locations (hideouts) of the 3 Lassiter gangs (Detective Lassiter, Silver Fletcher, and Green Lassiter) in City Day mode. I deliberately did not add a guide on the map explaining this. True Alive mod fans know what they mean.

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This is an updated version of the Alive mod map. It now also shows the known locations (hideouts) of the 3 Lassiter gangs (Detective Lassiter, Silver Fletcher, and Green Lassiter) in City Day mode.
Black square = Detective Lassiter
Red cross = Silver Fletcher
Green circle = Green Lassiter
I deliberately did not add a guide on the map explaining this. True Alive mod fans know what they mean.
Simply replace the existing files:
0mapar.bmp
0mapar_1.565
in the "maps" folder with these newest versions.
BIG THANKS to tempkirsan for finding and sharing this crucial
information, and obligatory thank you to MikeMouse for his most famous
MAFIA mod.
Goodbye!
/SOULTAKER/

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