Hi everyone, this submod aims to improve the amazing mod Tzardoms 1448 Fall of Constantinople by revamping some of the least good looking weapon models of over 40 units and additionaly adding new optional features like bigger unit sizes, faster recruitment and new music. Currently there are 2 variants of this submod, whichever you pick should be installed over a clean copy of Tzardoms 1448 Fall of Constantinople, the submod only works for this version and it would crash the game if installed over the 1345 version.

Post news Report RSS Mod release

Hi everyone, this submod aims to enhance a few things about Tzardoms Total War mod latest campaign (1448) by remodelling some of the units weapons, adding a few new tracks, and revamping the battle system, with fast recruitment and bigger unit sizes up to 300 men thanks to M2TW Engine Project Overhaul.

Posted by on

Meme

My main focus is doing new weapon models and textures. There is a huge ammount of visual resources out there, i've mostly taken inspiration from auction websites catallogs as well as blacksmiths that post their work online. All the models and textures have been done by me using Milkshape and Photoshop. In the future i plan to release an update with even more weapons, this time focusing on cavalry units. Stay tuned, here are some pics.

4

32

screenshot1

Post comment Comments
Guest
Guest - - 690,269 comments

Thank you for the excellent news and effort. By the way, congratulations on the new year to you and the entire Tzardoms Total War team.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: