Technology Revolution is a modified version of Command & Conquer: Yuri's Revenge, a second modification of Dragon Dance, using the Ares, Phobos and Kratos platforms to extend the fun of the Command & Conquer series, and we are committed to enhancing the visuals to a higher level of gaming experience. This mod uses the client of DTA to use the CnCNet platform for online battles, supporting online with foreign countries.

RSS Reviews
10

Vasa14 says

The mod looks very nice. I'll be waiting when it comes out.

5

wheremamodsat says

Okay, so I know that this mod is only on version 1.0 beta, but I would just like to provide some of my opinions and insights after playing.

- Some of the units/buildings have names taken from Mental Omega (Pandora Hub, Rahn, Centurion Siege Crawler (and Athenas Crawler to some extent due to its appearance), etc.). Please change these in the near future unless you want to be accused of ripping off Mental Omega.

- Try to diversify the quotes used by the units. For example, the Nazi faction uses quotes from both Yuri and GLA. Yuri could work for some as long as they do not sound too Russian, but I feel that the GLA quotes do not fit with the Nazi faction; the GLA are Middle-Eastern terrorists while the Nazis are conquerors who are primarily German, presumably, so you should try looking for quotes that have some kind of German accent, or at least do not sound Middle-Eastern or rebellious.

- Add a bit more Nazi and Asian imagery for the Nazi and China/Cathay buildings. Also, try to change the Nazi style to look a bit less like Yuri, particularly the Bio Plants.

- I felt that some of the units are a bit overpowered, at least when it comes to dealing damage to buildings. Try toning down the strength of you units later on.

- Add subfactions for the Soviet and China/Cathay faction.

- Add more unique infantry, vehicles, and especially defense buildings/powers for each subfaction. If you want, you can even add unique navy for each subfaction.

- Check your maps and see if the graphics are loading properly. I played the Bay of Pigs map and I saw patches that looked like TV static on parts of the map.

- Add more animation to your buildings. Also, I feel that certain buildings do not really match in art style. For example, the Soviet Nuclear Power Plant uses its original sprite, but the sprite's art style looks somewhat different from the one used by most of the Soviet buildings. In cases like this, either change the art style of these individual buildings like the Power Plant to match the art style you used for the rest of the buildings, or change the art style of the rest of the buildings to resemble the Red Alert/Yuri's Revenge art style.

- Finally, I feel that the sprites for some of your units could be improved.

Anyway, those are my opinions so far. Nevertheless, I am interested to see how far your mod will go, and I look forward to future updates.

1

O-C says

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4

emhyrlemon says