Tech level ModC&C: Generals mod | Released May 25, 2006This mod brings back the Tech levels like in Red alert to Generals. You won't be able to choose the Tech level ingame. Info: Tech level 10 Normal Generals, no build or train restrictions. (Compatable with 'non mod users') Tech level 9 All technology except for the superweapons can be built and trained. Tech level 8 Everything is available except for the heroes, high tech vehicles (Tomahawk, Scud Launcher and Nuke Cannon) and Super Weapons. Tech level 7 From this Tech level and higher you can build the Propaganda Center, Strategy Center and Palace so you are able to build medium tech units. A lot of upgrades are available too. Tech level 6 From Tech level 6 you can build aircrafts. The anti air vehicles are also enabled (Quad Cannon and Gattling Tank). Tech level 5 This is like Tech level 4 but now some more vehicles and upgrades are available. Tech level 4 All defense buildings are avaiable plus the basic vehicles from the War Factory/Arms Dealer. Tech level 3 Everything...
Statistics
You need to have Flash and Javascript running in your browser to see this player.
Monitor and Boost your Statistics
The statistics above update daily and provide insight into how well news, downloads, videos, images and other content you post is affecting the popularity of your mod. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, please use the following embed code:
Click for a text link | Click for a image link | Click for a button | More »
Please note that all content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned. |