ReMakeQuake is about reinventing the classic game, including all content (levels, enemies, sounds, game code, engine, weapons, players, storyline) with a level of polish and attention to detail this great game deserves. It's been in production a few years now, and will finish in many years time. We periodically release demos so keep an eye on Gb's blog for new updates. This isn't a mod about making Quake look more modern, at least yet. It's about keeping the lightning fast brutal game play that has been lost somewhere along the way in stodgy modern FPS. Also, we already have a lot of the resources you'll be interested in seeing, just not in a ModDb friendly format. Check the blog for playable demo downloads and more screenshots.

Statistics
How it works

The statistics above update daily and provide insight into how well articles, files, videos, images and other content you post is affecting the popularity of your mod. If you wish to track these statistics on your homepage, blog, facebook or even in news and forum posts here, use the embed code provided.

Please note: all content linked with your profile including archived downloads, news etc is still being tracked and included on the above graph even if it isn't mentioned.

Boost your statistics

We recommend you link to your mod profile on your homepage, blog, forum and other communities you are a member of like Facebook and X. To help you do this you can copy and paste any of the share options code provided, or check out our mediakit.