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The Tiberium Crystal War takes place on the Renegade W3D engine and features units, structures and sounds from Command and Conquer 3 and is free to play.
A short demonstration of the future bridges on the Spikewar Map. Before destruction, you can peacefully use them to cross to the other Spike, but u can kill it tactically as well, for example to block enemy rushes.
Excellent, and the texture will be fixed for the final version of course.
And it will be harder to kill it. This is just for testing and the video :)
well, now to the HON :P
Hah, I event forgot about that feature in C&C3! Awesome! But is it going to be possible to revive that bridges? Well, not this one, but the others?
=:o
The ones we place on Spikewar will not be rebuildable. But we do have plans for a repairable bridge. :)
The same I'm thinking about.
=:)