Tanks and Rogues is a serverside modification for Quake III Arena with heavy focus on teamplay. The core idea of Tanks and Rogues is that everything is a team effort. To kill an enemy tank, first your rogue has to disable the enemy's shield, then before it regenerate, your tank must hit the enemy tank with conventional weapons to actually kill him. This creates a new kind of teamplay, a tight teamplay seldom seen in FPS games, a teamplay that requires you to focus as much on your teammates as on your enemies. For extra spice, Tanks and Rogues includes cool features as the Power Taunt and the Team Grenade. The former is an awesome explosion activated by capturing a Power Taunt item and then using the Quake III Arena 'gesture'-feature simultaneously with and in proximity to your teammates. The Team Grenade is a very powerful grenade that will only detonate if hit by a rogue's weapon. It is perfect for clearing out a room of campers but again requires delicate teamplay.

Report abuse Tanks and Rogues 1.1.4.13 Server Files
Filename
TnR-1.1.4.13.zip
Type
Server
Uploader
Locke_Cole
Date
Sep 28th, 2008
Size
0.21mb (219,263 bytes)
Downloads
68 (1 today)
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Description

The Power Taunt cue has been updated and many bugs have been squashed. Download to play against bots or run your own server.


After the last release we noticed that quake 3 doesn't print text fast enough for it to work as a cue for the Power Taunt. In this update we have sacked the text for a spiffy display of the T-icon as a cue for Power Taunting instead. To further emphasize it a noticable sound plays when you can use your gesture to cause a Power Taunt. In addition to these changes many minor bugs were squashed.

Changelog

tweaks

  • Instead of "POWERTAUNT NOW!" the T-icon is displayed. This is supposed to bring the latency down.
  • When the T-icon is displayed a sound is played.
  • Team Grenades no longer disable your teammates' shields.

bugs

  • Railing a shieldless tank resets the time until his shield returns again.
  • Power Taunt can no longer be lost if activated in the very last milliseconds of the taunt window.
  • Important Power Taunt messages are now visible even when viewing scoreboard (which you are forced to view when killed).
  • Power Taunt can no longer kill your own team.
  • In order to avoid touching of the personal teleporter, the Power Taunt T doesn't spawn if your standing too close to it.
  • Tanks are no longer impervious to non-client attacker damage.
  • The global hints are updated with information on the new Power Taunt cue.
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Tanks and Rogues 1.1.4.13 Server Files
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Release Date
Released Sep 1, 2008
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MD5 Hash
1c5f9ed4587201ea6cecf7e8e56e00ae
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Related Groups
Tanks and Rogues Studios
Tanks and Rogues Studios
Developer & Publisher with 2 members