...So he wasn't a dog?
Gabumon from the Digimon franchise, but you probably already know by him, it was bound to happen either way considering how much time ive spent on this silly little game, even if ive used to be so negative about custom playermodels for some stupid reason.
And I wanted to make it stand out from the rest, and I thought; why not also base an entire map, which resembles nothing like Half-Life at all, and just for him to rest in? which will also double down as an excellent lobby map to inspect your playermodels in?
So thats what ive did.
Features:
- 6350 Poly's, yummy for your puter.
- 0.65x Smaller while also keeping model proportions as close to the source material.
- Fully, hand animated tail, pelt arms and pelt ears.
- Rigged mouth.
- Colorable\Remappable, Black and Psychemon variants.
(gabumon_c, gabumon_b, psychemon respectively)
- make him blush by typing cl_himodels 0 owo
- Optional Viewmodel Hands
- Extra\Fixed Blending animations.
- 12 Fake Smooth Weights, for those yummy believable mesh rotations
- Animated Eyes, with 7 different expressions
(Happy, Angry, Pain, Closed, Half Closed, Scoped, Angry Scoped)
- Tried my best to make him holding weapons a bit more consistent considering his gigantic gorrila hands
- Highest possible texture quality.
- This is truly a playermodel of all time. The playermodelest even.
Rigging, Animating, Modelling and ruined dinner by SV BOY
The eye expression and the upscaled textures were taken from GuilTronPrime's Gabumon
Viewmodel hands were made by FoxPlays, SV BOY and Garompa
The map and the video were both made by me. (SV BOY)
Special thanks to The303, he is the feline.
Thumbnail is made by FoxPlays who also helped testing the model out.
Digimon & Model are both property of Bandai Namco, and was based on Cyber Sleuth's Gabumon
How to install: Open the gabumon.zip file and drop the "svencoop_addon" folder into "Program Files (x86)\Steam\steamapps\common\Sven Co-op\"