It's a weapons/npc/items/critters/maps/scripts/dial ogues/fixes/car mod. All in one. The main idea is: you can go through the whole game using only one class of weapons. If you want to use energy weapons only, now you can. If you want to go through the game with a melee character, just go ahead! The weapons and their parameters are changed, and you'll find more powerful weapons of every class as you go further and further through the game. The game is NOT so well balanced (it was hard to make it perfect), so you might find big guns very powerful, but don't forget they need many action points to be used. Melee weapons are not so strong, but they require less action points etc... There are some moments during the game, where scripts give you weapon/equipment/items etc. depending on your skills. Some shopkeepers will sell you nice equipment if you pass weapon class skill check (e.g. if you have 125% or more of energy weapons skill, a shopkeeper will sell you a big-bad-mo-fo...
As you maybe already have read on the homepage of the Survivor MOD, there comes the 2nd sequel of this mod for Fallout2! Everything is still in the concept phase, but I hope some of the work will be available to preview soon. New forum for the both Survivor MODs is now available. I expect parties interested
As you maybe already have read on the homepage of the Survivor MOD, there comes the 2nd sequel of this mod for Fallout2! Everything is still in the concept phase, but I hope some of the work will be available to preview soon.
New forum for the both Survivor MODs is now available. I expect parties interested in Survivor MODs, but in modding Fallout games in general too, to drop by and contribute.
Since 2002 we have explored, played and enjoyed mods of all shapes and sizes just like Survivor. We love games like Fallout 2 that have opened themselves up to modding. Because of communities like Workshop, Nexus, Curse, RTSL, GameBanana and Mod DB, more games support modding today than ever before.
Let's celebrate modding
As mods play a bigger role in the future of gaming, we believe it is important to recognize the effort the teams behind the work put in, giving us countless hours of enjoyment while asking nothing in return. We have the power to change our games and that needs to be celebrated to ensure it remains a big part of PC gaming's future.
It all started
In 2015, when the paid modding dispute left many gamers and modders worried about the direction the industry is headed. Things have since settled down, but we believe it is important to continue this small tradition to show we are not alone in our love for mods, and the open platforms that embrace them.
Mod Appreciation Week
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2016 (or click the icons above for a pre-built post).
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