It's a weapons/npc/items/critters/maps/scripts/dial ogues/fixes/car mod. All in one. The main idea is: you can go through the whole game using only one class of weapons. If you want to use energy weapons only, now you can. If you want to go through the game with a melee character, just go ahead! The weapons and their parameters are changed, and you'll find more powerful weapons of every class as you go further and further through the game. The game is NOT so well balanced (it was hard to make it perfect), so you might find big guns very powerful, but don't forget they need many action points to be used. Melee weapons are not so strong, but they require less action points etc... There are some moments during the game, where scripts give you weapon/equipment/items etc. depending on your skills. Some shopkeepers will sell you nice equipment if you pass weapon class skill check (e.g. if you have 125% or more of energy weapons skill, a shopkeeper will sell you a big-bad-mo-fo...

Post news Report RSS Fallout2 Survivor MOD 1.01a patch released and Survivor MOD forum started!

Here's the latest patch for the Survivor MOD. The patch can be downloaded on the HOMEPAGE. VER.1.01a Three dialogues fixed (Rebecca - Den, Smitty - Den, T-Ray - New Reno), there were some smaller text glitches. Rebecca won't talk to you after you tell Frankie to buy drinks from her -> FIXED!

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Here's the latest patch for the Survivor MOD. The patch can be downloaded on the HOMEPAGE.

VER.1.01a

  • Three dialogues fixed (Rebecca - Den, Smitty - Den, T-Ray - New Reno), there were some smaller text glitches.
  • Rebecca won't talk to you after you tell Frankie to buy drinks from her -> FIXED! -> Now she won't talk to you ONLY if you destroy her still.

VER.1.01

  • Maida (Klamath) would ask for 350$, even if Sulik is already free. Dialogue path: "Why wouldn't you go to Den?" -> FIXED! -> Now the script checks if Sulik is free.
  • Torr (Klamath) use red floaters saying "Bugs dead, moo-moos safe". -> FIXED! -> Now it's green.
  • Quest "Rescue Torr" (Klamath) can be triggered in two ways now. You get this quest from Ardin (Klamath). 1st way: evil character, speak to Duntons. 2nd way: after guarding his brahmins, talk to Torr, he'll use green floater.
  • One guard in the church (Den) is armed with 10mm SMG.

Survivor MOD forum is started, follow this LINK. You don't have to register to post over there, guest-posting is enabled.

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